Commit Graph

6 Commits

Author SHA1 Message Date
6d3ffcd98c Finalize basic functionality for Level Packs
* The "Story Mode" button on the MainScene opens the levelpacks window.
* Levelpacks from all places are shown (built-in and user files), basic
  level picker works.
* When playing a level out of a levelpack: the PlayScene gets the file
  data from the zipfile and plays it OK.
* When a levelpack level is solved, the "Next Level" button appears on
  the success modal and hitting Return will advance to the next level in
  the pack. The final level doesn't show this button.
* The user can edit levelpack levels! Clicking the "Edit" button on the
  Play Mode moves the loaded level over to the EditScene and the user
  could save it to disk or edit/playtest it perfectly OK! The link to
  the levelpack is lost upon opening in the editor, so the "Next Level"
  victory button doesn't appear.
2021-12-26 20:48:29 -08:00
2885b2c3d0 Remove bindata references from bootstrap.py 2021-07-13 20:16:16 -07:00
fcb5d27290 bootstrap.py: add Manjaro/Arch Linux setup 2021-06-02 19:18:52 -07:00
9b80d38c3e App rename + macOS Build Fixes 2021-05-02 12:06:34 -07:00
6c5da42c91 Update the bootstrap.py script
* Tested on a fresh Ubuntu 20.04 VM
2020-12-28 20:46:32 -08:00
580aaca2c5 go.mod: dependencies inside local deps/ folder
* Simplify building Doodle by cloning outside dependencies (like
  go/render and go/ui) into the deps/ folder, to assist with Flatpak
  building the app from source easily.
2020-12-28 15:04:51 -08:00