go.mod: dependencies inside local deps/ folder
* Simplify building Doodle by cloning outside dependencies (like go/render and go/ui) into the deps/ folder, to assist with Flatpak building the app from source easily.
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.gitignore
vendored
2
.gitignore
vendored
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@ -1,4 +1,5 @@
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pkg/bindata/bindata.go
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deps/
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fonts/
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maps/
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bin/
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@ -16,4 +17,3 @@ docker/fedora
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screenshot-*.png
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map-*.json
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pkg/wallpaper/*.png
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1
Makefile
1
Makefile
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@ -18,7 +18,6 @@ setup: clean
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# `make build` to build the binary.
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.PHONY: build
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build:
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gofmt -w .
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go build $(LDFLAGS) -i -o bin/doodle cmd/doodle/main.go
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go build $(LDFLAGS) -i -o bin/doodad cmd/doodad/main.go
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148
bootstrap.py
Executable file
148
bootstrap.py
Executable file
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#!/usr/bin/env python
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"""
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Full setup, from scratch to distribution, of Project: Doodle.
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Run this script from an empty working directory. All git repos will be cloned
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here (or updated if already existing) and the app will be fully built including
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fonts, default levels and doodads, sound effects and music for your current
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system. Useful to quickly bootstrap a build on weird operating systems like
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macOS or Linux on ARM (Pinephone).
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First ensure that your SSH key is authorized on git.kirsle.net to download
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the repos easily. This script will also handle installing the SDL2 dependencies
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on Fedora, Debian and macOS type systems.
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"""
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import sys
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import os
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import os.path
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import subprocess
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import pathlib
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# Git repositories.
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repos = {
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"git@git.kirsle.net:apps/doodle": "doodle",
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"git@git.kirsle.net:apps/doodle-masters": "masters",
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"git@git.kirsle.net:apps/doodle-vendor": "vendor",
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"git@git.kirsle.net:apps/doodle-rtp": "rtp",
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"git@git.kirsle.net:go/render": "render",
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"git@git.kirsle.net:go/ui": "ui",
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"git@git.kirsle.net:go/audio": "audio",
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}
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repos_github = {
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# GitHub mirrors of the above.
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"git@github.com:kirsle/render": "render",
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"git@github.com:kirsle/ui": "ui",
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"git@github.com:kirsle/audio": "audio",
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# TODO: the rest
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}
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# Software dependencies.
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dep_fedora = ["golang", "SDL2-devel", "SDL2_ttf-devel", "SDL2_mixer-devel"]
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dep_debian = ["golang", "libsdl2-dev", "libsdl2-ttf-dev", "libsdl2-mixer-dev"]
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dep_macos = ["golang", "sdl2", "sdl2_ttf", "sdl2_mixer", "pkg-config"]
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# Absolute path to current working directory.
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ROOT = pathlib.Path().absolute()
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def main():
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print(
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"Project: Doodle Full Installer\n"
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"Current working directory: {root}\n"
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"Ensure your SSH keys are set up on git.kirsle.net to easily clone repos."
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.format(root=ROOT)
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)
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input("Press Enter to begin.")
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install_deps()
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clone_repos()
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patch_gomod()
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copy_assets()
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install_doodad()
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build()
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def install_deps():
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"""Install system dependencies."""
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if shell("which rpm") == 0 and shell("which dnf") == 0:
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# Fedora-like.
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if shell("rpm -q {}".format(' '.join(dep_fedora))) != 0:
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must_shell("sudo dnf install {}".format(' '.join(dep_fedora)))
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elif shell("which apt") == 0:
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# Debian-like.
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if shell("dpkg-query -l {}".format(' '.join(dep_debian))) != 0:
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must_shell("sudo apt update && sudo apt install {}".format(' '.join(dep_debian)))
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elif shell("which brew") == 0:
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# MacOS
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must_shell("brew install {}".format(' '.join(dep_macos)))
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else:
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print("Warning: didn't detect your package manager to install SDL2 and other dependencies")
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# Get the bindata command.
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shell("go get -u git.kirsle.net/go/bindata/...")
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def clone_repos():
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"""Clone or update all the git repos"""
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if not os.path.isdir("./deps"):
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os.mkdir("./deps")
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os.chdir("./deps")
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for url, name in repos.items():
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if os.path.isdir(name):
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os.chdir(name)
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must_shell("git pull --ff-only")
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os.chdir("..")
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else:
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must_shell("git clone {} {}".format(url, name))
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os.chdir("..") # back to doodle root
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def patch_gomod():
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"""Patch the doodle/go.mod to use local paths to other repos."""
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if shell("grep -e 'replace git.kirsle.net' go.mod") != 0:
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with open("go.mod", "a") as fh:
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fh.write(
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"\n\nreplace git.kirsle.net/go/render => {root}/deps/render\n"
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"replace git.kirsle.net/go/ui => {root}/deps/ui\n"
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"replace git.kirsle.net/go/audio => {root}/deps/audio\n"
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.format(root=ROOT)
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)
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def copy_assets():
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"""Copy assets from other repos into doodle."""
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if not os.path.isdir("assets/fonts"):
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shell("cp -rv deps/vendor/fonts assets/fonts")
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if not os.path.isdir("assets/levels"):
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shell("cp -rv deps/masters/levels assets/levels")
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if not os.path.isdir("rtp"):
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shell("mkdir -p rtp && cp -rv deps/rtp/* rtp/")
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def install_doodad():
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"""Install the doodad CLI tool from the doodle repo."""
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must_shell("make bindata-dev")
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must_shell("go install git.kirsle.net/apps/doodle/cmd/doodad")
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def build():
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"""Build the game."""
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must_shell("make dist")
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def shell(cmd):
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"""Echo and run a shell command"""
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print("$ ", cmd)
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return subprocess.call(cmd, shell=True)
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def must_shell(cmd):
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"""Run a shell command which MUST succeed."""
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assert shell(cmd) == 0
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if __name__ == "__main__":
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main()
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