Fix bootstrap.py script

This commit is contained in:
Noah 2024-04-18 23:07:25 -07:00
parent 9e90ea4c6c
commit f2a20808ea
2 changed files with 12 additions and 0 deletions

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@ -42,6 +42,17 @@ Some minor changes:
* When JavaScript exceptions are caught in doodad scripts, the error message
will now include the Go and JavaScript stack traces to help with debugging.
* The game window maximizes on startup to fill the screen.
* Fixed a few places where the old "Load Level" menu was being called instead
of the fancy new one with the listbox.
Some code cleanup and architecture changes:
* Create a clean build process for FOSS versions of the game, which won't
include any license registration code or proprietary features reserved for
first-party releases of the game.
* Dust off the WebAssembly build of the game: thanks to browser innovations
performance is very good! But many UI elements fail to draw properly and it
is not very usable yet.
## v0.13.2 (Dec 2 2023)

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@ -118,6 +118,7 @@ def patch_gomod():
"\n\nreplace git.kirsle.net/go/render => {root}/deps/render\n"
"replace git.kirsle.net/go/ui => {root}/deps/ui\n"
"replace git.kirsle.net/go/audio => {root}/deps/audio\n"
"replace git.kirsle.net/SketchyMaze/dpp => {root}/deps/dpp\n"
.format(root=ROOT)
)