Prepare for release v0.9.0

This commit is contained in:
Noah 2021-10-09 21:29:14 -07:00
parent a112c19d76
commit 8ca411a0ae

View File

@ -1,6 +1,6 @@
# Changes
## v0.9.0 (TBD)
## v0.9.0 (Oct 9, 2021)
New features:
@ -33,6 +33,8 @@ New features:
scroll quickly!
* **Zoom in/out** support has come out of "experimental" status. It's
still a _little_ finicky but workable!
* **Bounded level limits** are now configurable in the Level Properties
window, to set the scroll constraints for Bounded level types.
Some new "technical" doodads are added to the game. These doodads are
generally invisible during gameplay and have various effects which can
@ -63,6 +65,9 @@ New methods available to the Doodad JavaScript API:
to this to know the gameplay is ready and you can safely publish messages
to your linked doodads or whatever, which could've ended up in deadlocks
if done too early!
* New constants are exposed for Go time.Duration values: `time.Hour`,
`time.Minute`, `time.Second`, `time.Millisecond` and `time.Microsecond`
can be multiplied with a number to get a duration.
Some slight UI polish: