Save and restore maps as JSON files
First pass at a level storage format to save and restore maps. To save a map: press F12. It takes a screenshot PNG into the screenshots/ folder and outputs a map JSON in the working directory. To restore a map: "go run cmd/doodle/main.go map.json"
This commit is contained in:
parent
407ef7f455
commit
27fafdc96d
1
.gitignore
vendored
1
.gitignore
vendored
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@ -1,2 +1,3 @@
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fonts/
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screenshot-*.png
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map-*.json
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@ -23,6 +23,15 @@ func main() {
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runtime.LockOSThread()
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flag.Parse()
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args := flag.Args()
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var filename string
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if len(args) > 0 {
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filename = args[0]
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}
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app := doodle.New(debug)
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if filename != "" {
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app.LoadLevel(filename)
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}
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app.Run()
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}
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@ -166,6 +166,7 @@ func (d *Doodle) Loop() error {
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if ev.ScreenshotKey.Pressed() {
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log.Info("Taking a screenshot")
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d.Screenshot()
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d.SaveLevel()
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}
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// Clear the canvas and fill it with white.
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43
draw/line.go
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43
draw/line.go
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@ -0,0 +1,43 @@
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package draw
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import (
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"math"
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"git.kirsle.net/apps/doodle/types"
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)
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// Line is a generator that returns the X,Y coordinates to draw a line.
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// https://en.wikipedia.org/wiki/Digital_differential_analyzer_(graphics_algorithm)
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func Line(x1, y1, x2, y2 int32) chan types.Point {
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generator := make(chan types.Point)
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go func() {
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var (
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dx = float64(x2 - x1)
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dy = float64(y2 - y1)
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)
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var step float64
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if math.Abs(dx) >= math.Abs(dy) {
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step = math.Abs(dx)
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} else {
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step = math.Abs(dy)
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}
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dx = dx / step
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dy = dy / step
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x := float64(x1)
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y := float64(y1)
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for i := 0; i <= int(step); i++ {
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generator <- types.Point{
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X: int32(x),
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Y: int32(y),
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}
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x += dx
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y += dy
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}
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close(generator)
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}()
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return generator
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}
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86
draw/line_test.go
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86
draw/line_test.go
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package draw_test
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import (
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"fmt"
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"testing"
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"git.kirsle.net/apps/doodle/draw"
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"git.kirsle.net/apps/doodle/types"
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)
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func TestLine(t *testing.T) {
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type task struct {
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X1 int32
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X2 int32
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Y1 int32
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Y2 int32
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Expect []types.Point
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}
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toString := func(t task) string {
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return fmt.Sprintf("Line<%d,%d -> %d,%d>",
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t.X1, t.Y1,
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t.X2, t.Y2,
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)
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}
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var tasks = []task{
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task{
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X1: 0,
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Y1: 0,
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X2: 0,
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Y2: 10,
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Expect: []types.Point{
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{X: 0, Y: 0},
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{X: 0, Y: 1},
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{X: 0, Y: 2},
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{X: 0, Y: 3},
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{X: 0, Y: 4},
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{X: 0, Y: 5},
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{X: 0, Y: 6},
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{X: 0, Y: 7},
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{X: 0, Y: 8},
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{X: 0, Y: 9},
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{X: 0, Y: 10},
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},
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},
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task{
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X1: 10,
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Y1: 10,
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X2: 15,
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Y2: 15,
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Expect: []types.Point{
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{X: 10, Y: 10},
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{X: 11, Y: 11},
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{X: 12, Y: 12},
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{X: 13, Y: 13},
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{X: 14, Y: 14},
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{X: 15, Y: 15},
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},
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},
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}
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for _, test := range tasks {
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gen := draw.Line(test.X1, test.Y1, test.X2, test.Y2)
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var i int
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for point := range gen {
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if i >= len(test.Expect) {
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t.Errorf("%s: Got more pixels back than expected: %s",
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toString(test),
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point,
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)
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break
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}
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expect := test.Expect[i]
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if expect != point {
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t.Errorf("%s: at index %d I got %s but expected %s",
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toString(test),
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i,
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point,
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expect,
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)
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}
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i++
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}
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}
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}
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30
level/json.go
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30
level/json.go
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package level
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import (
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"bytes"
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"encoding/json"
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"os"
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)
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// ToJSON serializes the level as JSON.
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func (m *Level) ToJSON() ([]byte, error) {
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out := bytes.NewBuffer([]byte{})
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encoder := json.NewEncoder(out)
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encoder.SetIndent("", "\t")
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err := encoder.Encode(m)
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return out.Bytes(), err
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}
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// LoadJSON loads a map from JSON file.
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func LoadJSON(filename string) (Level, error) {
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fh, err := os.Open(filename)
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if err != nil {
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return Level{}, err
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}
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defer fh.Close()
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m := Level{}
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decoder := json.NewDecoder(fh)
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err = decoder.Decode(&m)
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return m, err
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}
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40
level/types.go
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40
level/types.go
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package level
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// Level is the container format for Doodle map drawings.
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type Level struct {
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Version int32 `json:"version"` // File format version spec.
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Title string `json:"title"`
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Author string `json:"author"`
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Password string `json:"passwd"`
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Locked bool `json:"locked"`
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// Level size.
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Width int32 `json:"w"`
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Height int32 `json:"h"`
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// The Palette holds the unique "colors" used in this map file, and their
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// properties (solid, fire, slippery, etc.)
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Palette []Palette `json:"palette"`
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// Pixels is a 2D array indexed by [X][Y]. The cell values are indexes into
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// the Palette.
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Pixels []Pixel `json:"pixels"`
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}
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// Pixel associates a coordinate with a palette index.
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type Pixel struct {
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X int32 `json:"x"`
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Y int32 `json:"y"`
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Palette int32 `json:"p"`
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}
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// Palette are the unique pixel attributes that this map uses, and serves
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// as a lookup table for the Pixels.
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type Palette struct {
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// Required attributes.
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Color string `json:"color"`
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// Optional attributes.
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Solid bool `json:"solid,omitempty"`
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Fire bool `json:"fire,omitempty"`
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}
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112
screenshot.go
112
screenshot.go
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"fmt"
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"image"
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"image/png"
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"math"
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"io/ioutil"
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"os"
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"time"
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"git.kirsle.net/apps/doodle/draw"
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"git.kirsle.net/apps/doodle/level"
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)
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// SaveLevel saves the level to disk.
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func (d *Doodle) SaveLevel() {
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m := level.Level{
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Version: 1,
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Title: "Alpha",
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Author: os.Getenv("USER"),
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Width: d.width,
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Height: d.height,
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Palette: []level.Palette{
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level.Palette{
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Color: "#000000",
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Solid: true,
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},
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},
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Pixels: []level.Pixel{},
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}
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for pixel := range d.canvas {
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for point := range draw.Line(pixel.x, pixel.y, pixel.dx, pixel.dy) {
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m.Pixels = append(m.Pixels, level.Pixel{
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X: point.X,
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Y: point.Y,
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Palette: 0,
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})
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}
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}
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json, err := m.ToJSON()
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if err != nil {
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log.Error("SaveLevel error: %s", err)
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return
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}
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filename := fmt.Sprintf("./map-%s.json",
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time.Now().Format("2006-01-02T15-04-05"),
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)
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err = ioutil.WriteFile(filename, json, 0644)
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if err != nil {
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log.Error("Create map file error: %s", err)
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return
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}
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}
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// LoadLevel loads a map from JSON.
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func (d *Doodle) LoadLevel(filename string) error {
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log.Info("Loading level from file: %s", filename)
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pixelHistory = []Pixel{}
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d.canvas = Grid{}
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m, err := level.LoadJSON(filename)
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if err != nil {
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return err
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}
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for _, point := range m.Pixels {
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pixel := Pixel{
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start: true,
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x: point.X,
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y: point.Y,
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dx: point.X,
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dy: point.Y,
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}
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pixelHistory = append(pixelHistory, pixel)
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d.canvas[pixel] = nil
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}
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return nil
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}
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// Screenshot saves the level canvas to disk as a PNG image.
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func (d *Doodle) Screenshot() {
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screenshot := image.NewRGBA(image.Rect(0, 0, int(d.width), int(d.height)))
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if pixel.x == pixel.dx && pixel.y == pixel.dy {
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screenshot.Set(int(pixel.x), int(pixel.y), image.Black)
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} else {
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// Draw a line. TODO: get this into its own function!
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// https://en.wikipedia.org/wiki/Digital_differential_analyzer_(graphics_algorithm)
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var (
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x1 = pixel.x
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x2 = pixel.dx
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y1 = pixel.y
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y2 = pixel.dy
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)
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var (
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dx = float64(x2 - x1)
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dy = float64(y2 - y1)
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)
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var step float64
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if math.Abs(dx) >= math.Abs(dy) {
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step = math.Abs(dx)
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} else {
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step = math.Abs(dy)
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for point := range draw.Line(pixel.x, pixel.y, pixel.dx, pixel.dy) {
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screenshot.Set(int(point.X), int(point.Y), image.Black)
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}
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dx = dx / step
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dy = dy / step
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x := float64(x1)
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y := float64(y1)
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for i := 0; i <= int(step); i++ {
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screenshot.Set(int(x), int(y), image.Black)
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x += dx
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y += dy
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}
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}
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// Create the screenshot directory.
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if _, err := os.Stat("./screenshots"); os.IsNotExist(err) {
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log.Info("Creating directory: ./screenshots")
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err = os.Mkdir("./screenshots", 0755)
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if err != nil {
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log.Error("Can't create ./screenshots: %s", err)
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return
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}
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}
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filename := fmt.Sprintf("screenshot-%s.png",
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filename := fmt.Sprintf("./screenshots/screenshot-%s.png",
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time.Now().Format("2006-01-02T15-04-05"),
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)
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fh, err := os.Create(filename)
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13
types/types.go
Normal file
13
types/types.go
Normal file
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package types
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import "fmt"
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// Point is a 2D point in space.
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type Point struct {
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X int32 `json:"x"`
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Y int32 `json:"y"`
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}
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func (p Point) String() string {
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return fmt.Sprintf("(%d,%d)", p.X, p.Y)
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}
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