Initial commit
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commit
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.gitignore
vendored
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.gitignore
vendored
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ssh/*
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91
32bit.dockerfile
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91
32bit.dockerfile
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##
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# Fully build and distribute Linux and Windows binaries for Project: Doodle.
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#
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# Artifact outputs will be in the dist/mw/ folder.
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#
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# Windows binary cross-compiled with mingw from the Fedora
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# docker container.
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##
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FROM i386/debian:latest
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ENV GOPATH /go
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ENV GOPROXY direct
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ENV PATH /opt/go/bin:/bin:/sbin:/usr/bin:/usr/sbin:/usr/local/bin:/go/bin
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# Debian: Update all software and get dependencies.
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RUN apt update && apt -y upgrade && apt -y dist-upgrade
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RUN apt -y install git zip tar libsdl2-dev libsdl2-ttf-dev \
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libsdl2-mixer-dev gcc-mingw-w64-i686 gcc make wget \
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flatpak-builder ruby-dev gcc rpm libffi-dev
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# Create a user to build the packages.
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RUN useradd builder -u 1000 -m -G users && \
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mkdir /go /git && chown -R builder:users /go /git
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# Download and install modern Go.
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WORKDIR /root
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RUN wget https://go.dev/dl/go1.19.1.linux-386.tar.gz -O go.tgz && \
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tar -xzvf go.tgz && \
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cp -r go /opt/go
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# Git clone all the repos.
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RUN git clone https://git.kirsle.net/SketchyMaze/rtp /git/rtp
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RUN git clone https://git.kirsle.net/SketchyMaze/vendor /git/vendor
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RUN git clone https://git.kirsle.net/SketchyMaze/assets /git/assets
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RUN git clone https://git.kirsle.net/SketchyMaze/doodle /go/src/git.kirsle.net/SketchyMaze/doodle
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RUN git clone https://git.kirsle.net/SketchyMaze/doodads /go/src/git.kirsle.net/SketchyMaze/doodle/deps/doodads
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# MinGW setup for Windows executable cross-compile.
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WORKDIR /git/vendor/mingw-libs
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RUN for i in *.tar.gz; do tar -xzvf $i; done
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RUN cp -rv SDL2-2.0.9/i686-w64-mingw32 /usr && \
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cp -rv SDL2_mixer-2.0.4/i686-w64-mingw32 /usr && \
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cp -rv SDL2_ttf-2.0.15/i686-w64-mingw32 /usr
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RUN mkdir -p /usr/lib/golang/pkg/windows_386 && \
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chown -R builder:users /usr/lib/golang/pkg/windows_386
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# Pre-download my Go render engine libraries
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RUN git clone https://git.kirsle.net/go/ui /git/go/ui
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RUN git clone https://git.kirsle.net/go/render /git/go/render
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RUN git clone https://git.kirsle.net/go/audio /git/go/audio
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# Enter Doodle's directory, patch the go.mod and fetch the guidebook.
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WORKDIR /go/src/git.kirsle.net/SketchyMaze/doodle
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RUN echo "replace git.kirsle.net/go/ui => /git/go/ui" >> go.mod && \
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echo "replace git.kirsle.net/go/render => /git/go/render" >> go.mod && \
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echo "replace git.kirsle.net/go/audio => /git/go/audio" >> go.mod && \
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cat go.mod && \
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wget -O - https://download.sketchymaze.com/guidebook.tar.gz | tar -xzvf -
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# Install Go dependencies and such.
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RUN make setup
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# Install the doodad tool into our $PATH.
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RUN make install
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# Copy default vendored assets in.
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RUN cp -r /git/vendor/fonts ./assets/fonts && \
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cp -r /git/assets/levelpacks/levelpacks ./assets/levelpacks && \
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mkdir rtp && cp -r /git/rtp/* rtp/
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RUN ls -hal && pwd
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RUN mkdir -p bin && cp /git/vendor/DLL-32bit/*.dll bin/
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# Package rpm and deb for Linux.
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# TODO: fpm doesn't like to install in Docker right now
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RUN apt -y install ruby-dev ruby-rubygems rpm libffi-dev
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RUN gem install fpm; exit 0
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# Run the big mingw-release, which:
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# - builds the doodads
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# - embeds the bindata files
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# - builds the program for Linux
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# - builds for Windows via MinGW
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# - runs `make dist/` creating an uber build for both OS's
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# - runs release.sh to carve out the Linux and Windows versions and
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# zip them all up nicely.
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RUN make mingw32-release
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CMD ["cp", "-r", "-v", \
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"/go/src/git.kirsle.net/SketchyMaze/doodle/dist/release/", \
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"/mnt/export/"]
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91
64bit.dockerfile
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91
64bit.dockerfile
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@ -0,0 +1,91 @@
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##
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# Fully build and distribute Linux and Windows binaries for Project: Doodle.
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#
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# Artifact outputs will be in the dist/mw/ folder.
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#
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# Windows binary cross-compiled with mingw from the Fedora
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# docker container.
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##
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FROM debian:latest
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ENV GOPATH /go
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ENV GOPROXY direct
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ENV PATH /opt/go/bin:/bin:/sbin:/usr/bin:/usr/sbin:/usr/local/bin:/go/bin
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# Debian: Update all software and get dependencies.
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RUN apt update && apt -y upgrade && apt -y dist-upgrade
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RUN apt -y install git zip tar libsdl2-dev libsdl2-ttf-dev \
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libsdl2-mixer-dev gcc-mingw-w64-x86-64 gcc make wget \
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flatpak-builder ruby-dev gcc rpm libffi-dev
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# Create a user to build the packages.
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RUN useradd builder -u 1000 -m -G users && \
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mkdir /go /git && chown -R builder:users /go /git
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# Download and install modern Go.
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WORKDIR /root
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RUN wget https://go.dev/dl/go1.19.1.linux-amd64.tar.gz -O go.tgz && \
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tar -xzvf go.tgz && \
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cp -r go /opt/go
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# Git clone all the repos.
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RUN git clone https://git.kirsle.net/SketchyMaze/rtp /git/rtp
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RUN git clone https://git.kirsle.net/SketchyMaze/vendor /git/vendor
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RUN git clone https://git.kirsle.net/SketchyMaze/assets /git/assets
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RUN git clone https://git.kirsle.net/SketchyMaze/doodle /go/src/git.kirsle.net/SketchyMaze/doodle
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RUN git clone https://git.kirsle.net/SketchyMaze/doodads /go/src/git.kirsle.net/SketchyMaze/doodle/deps/doodads
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# MinGW setup for Windows executable cross-compile.
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WORKDIR /git/vendor/mingw-libs
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RUN for i in *.tar.gz; do tar -xzvf $i; done
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RUN cp -rv SDL2-2.0.9/x86_64-w64-mingw32 /usr && \
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cp -rv SDL2_mixer-2.0.4/x86_64-w64-mingw32 /usr && \
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cp -rv SDL2_ttf-2.0.15/x86_64-w64-mingw32 /usr
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RUN mkdir -p /usr/lib/golang/pkg/windows_amd64 && \
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chown -R builder:users /usr/lib/golang/pkg/windows_amd64
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# Pre-download my Go render engine libraries
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RUN git clone https://git.kirsle.net/go/ui /git/go/ui
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RUN git clone https://git.kirsle.net/go/render /git/go/render
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RUN git clone https://git.kirsle.net/go/audio /git/go/audio
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# Enter Doodle's directory, patch the go.mod and fetch the guidebook.
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WORKDIR /go/src/git.kirsle.net/SketchyMaze/doodle
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RUN echo "replace git.kirsle.net/go/ui => /git/go/ui" >> go.mod && \
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echo "replace git.kirsle.net/go/render => /git/go/render" >> go.mod && \
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echo "replace git.kirsle.net/go/audio => /git/go/audio" >> go.mod && \
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cat go.mod && \
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wget -O - https://download.sketchymaze.com/guidebook.tar.gz | tar -xzvf -
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# Install Go dependencies and such.
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RUN make setup
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# Install the doodad tool into our $PATH.
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RUN make install
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# Copy default vendored assets in.
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RUN cp -r /git/vendor/fonts ./assets/fonts && \
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cp -r /git/assets/levelpacks/levelpacks ./assets/levelpacks && \
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mkdir rtp && cp -r /git/rtp/* rtp/
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RUN ls -hal && pwd
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RUN mkdir -p bin && cp /git/vendor/DLL/*.dll bin/
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# Package rpm and deb for Linux.
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# TODO: fpm doesn't like to install in Docker right now
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RUN apt -y install ruby-dev ruby-rubygems rpm libffi-dev
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RUN gem install fpm; exit 0
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# Run the big mingw-release, which:
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# - builds the doodads
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# - embeds the bindata files
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# - builds the program for Linux
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# - builds for Windows via MinGW
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# - runs `make dist/` creating an uber build for both OS's
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# - runs release.sh to carve out the Linux and Windows versions and
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# zip them all up nicely.
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RUN make mingw-release
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CMD ["cp", "-r", "-v", \
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"/go/src/git.kirsle.net/SketchyMaze/doodle/dist/release/", \
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"/mnt/export/"]
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29
Makefile
Normal file
29
Makefile
Normal file
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SHELL := /bin/bash
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# NOTE:
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# Fedora likes `podman` instead of `docker` but most other
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# distros (Debian, Manjaro) `docker` is easier to use.
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# ln -s /usr/bin/podman ~/bin/docker
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.PHONY: clean
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clean:
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rm -rf ./dist
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podman system prune -a
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podman system reset
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.PHONY: 64bit
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64bit:
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mkdir -p ./dist/64bit
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echo pwd is $(shell pwd)
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podman build -t doodle_64bit -f ./64bit.dockerfile .
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podman run --rm --mount type=bind,src=$(shell pwd)/dist/64bit,dst=/mnt/export doodle_64bit
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.PHONY: 32bit
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32bit:
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mkdir -p ./dist/32bit
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echo pwd is $(shell pwd)
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podman build -t doodle_32bit -f ./32bit.dockerfile .
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podman run --rm --mount type=bind,src=$(shell pwd)/dist/32bit,dst=/mnt/export doodle_32bit
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.PHONY: all
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all: 64bit 32bit
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25
README.md
Normal file
25
README.md
Normal file
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@ -0,0 +1,25 @@
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# Dockerfiles for Project: Doodle
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To ensure consistent builds of Project: Doodle, these Dockerfiles will
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set up a clean Linux environment and run all the steps to gather assets from
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all the git repos and build and release the app in a consistent way.
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It uses the `podman` command, which is compatible with `docker` but doesn't
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require elevated privileges. From a fresh Fedora environment, `dnf install podman`
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and the makefile ought to "just work" (provided all the git repositories are
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up and the heads are not broken). Also reading the Dockerfile can give you
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an idea of the end-to-end process of the build.
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Run `make setup` to add flathub (--if-not-exists) and download the dependency
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layers.
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```
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make 64bit
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```
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Podman tip: `podman system reset` to nuke all of it, cached images and build
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steps, for a fresh start when testing the dockerfiles.
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**Fedora tip:** run `setenforce permissive` to disable SELinux for the
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bind mount, or podman/docker can't copy artifacts from the Docker
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container up to the host.
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