92 lines
3.3 KiB
Plaintext
92 lines
3.3 KiB
Plaintext
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##
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# Fully build and distribute Linux and Windows binaries for Project: Doodle.
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#
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# Artifact outputs will be in the dist/mw/ folder.
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#
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# Windows binary cross-compiled with mingw from the Fedora
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# docker container.
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##
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FROM debian:latest
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ENV GOPATH /go
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ENV GOPROXY direct
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ENV PATH /opt/go/bin:/bin:/sbin:/usr/bin:/usr/sbin:/usr/local/bin:/go/bin
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# Debian: Update all software and get dependencies.
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RUN apt update && apt -y upgrade && apt -y dist-upgrade
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RUN apt -y install git zip tar libsdl2-dev libsdl2-ttf-dev \
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libsdl2-mixer-dev gcc-mingw-w64-x86-64 gcc make wget \
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flatpak-builder ruby-dev gcc rpm libffi-dev
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# Create a user to build the packages.
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RUN useradd builder -u 1000 -m -G users && \
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mkdir /go /git && chown -R builder:users /go /git
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# Download and install modern Go.
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WORKDIR /root
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RUN wget https://go.dev/dl/go1.19.1.linux-amd64.tar.gz -O go.tgz && \
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tar -xzvf go.tgz && \
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cp -r go /opt/go
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# Git clone all the repos.
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RUN git clone https://git.kirsle.net/SketchyMaze/rtp /git/rtp
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RUN git clone https://git.kirsle.net/SketchyMaze/vendor /git/vendor
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RUN git clone https://git.kirsle.net/SketchyMaze/assets /git/assets
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RUN git clone https://git.kirsle.net/SketchyMaze/doodle /go/src/git.kirsle.net/SketchyMaze/doodle
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RUN git clone https://git.kirsle.net/SketchyMaze/doodads /go/src/git.kirsle.net/SketchyMaze/doodle/deps/doodads
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# MinGW setup for Windows executable cross-compile.
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WORKDIR /git/vendor/mingw-libs
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RUN for i in *.tar.gz; do tar -xzvf $i; done
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RUN cp -rv SDL2-2.0.9/x86_64-w64-mingw32 /usr && \
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cp -rv SDL2_mixer-2.0.4/x86_64-w64-mingw32 /usr && \
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cp -rv SDL2_ttf-2.0.15/x86_64-w64-mingw32 /usr
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RUN mkdir -p /usr/lib/golang/pkg/windows_amd64 && \
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chown -R builder:users /usr/lib/golang/pkg/windows_amd64
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# Pre-download my Go render engine libraries
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RUN git clone https://git.kirsle.net/go/ui /git/go/ui
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RUN git clone https://git.kirsle.net/go/render /git/go/render
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RUN git clone https://git.kirsle.net/go/audio /git/go/audio
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# Enter Doodle's directory, patch the go.mod and fetch the guidebook.
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WORKDIR /go/src/git.kirsle.net/SketchyMaze/doodle
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RUN echo "replace git.kirsle.net/go/ui => /git/go/ui" >> go.mod && \
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echo "replace git.kirsle.net/go/render => /git/go/render" >> go.mod && \
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echo "replace git.kirsle.net/go/audio => /git/go/audio" >> go.mod && \
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cat go.mod && \
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wget -O - https://download.sketchymaze.com/guidebook.tar.gz | tar -xzvf -
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# Install Go dependencies and such.
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RUN make setup
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# Install the doodad tool into our $PATH.
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RUN make install
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# Copy default vendored assets in.
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RUN cp -r /git/vendor/fonts ./assets/fonts && \
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cp -r /git/assets/levelpacks/levelpacks ./assets/levelpacks && \
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mkdir rtp && cp -r /git/rtp/* rtp/
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RUN ls -hal && pwd
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RUN mkdir -p bin && cp /git/vendor/DLL/*.dll bin/
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# Package rpm and deb for Linux.
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# TODO: fpm doesn't like to install in Docker right now
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RUN apt -y install ruby-dev ruby-rubygems rpm libffi-dev
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RUN gem install fpm; exit 0
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# Run the big mingw-release, which:
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# - builds the doodads
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# - embeds the bindata files
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# - builds the program for Linux
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# - builds for Windows via MinGW
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# - runs `make dist/` creating an uber build for both OS's
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# - runs release.sh to carve out the Linux and Windows versions and
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# zip them all up nicely.
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RUN make mingw-release
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CMD ["cp", "-r", "-v", \
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"/go/src/git.kirsle.net/SketchyMaze/doodle/dist/release/", \
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"/mnt/export/"]
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