99 lines
4.8 KiB
C
99 lines
4.8 KiB
C
// 0x07004A18 - 0x07004A30
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static const Lights1 jrb_seg7_lights_07004A18 = gdSPDefLights1(
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0x1e, 0x27, 0x3a,
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0x79, 0x9f, 0xeb, 0x28, 0x28, 0x28
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);
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// 0x07004A30 - 0x07004A48
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static const Lights1 jrb_seg7_lights_07004A30 = gdSPDefLights1(
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0x3f, 0x3f, 0x3f,
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0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// 0x07004A48 - 0x07004AC8
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static const Vtx jrb_seg7_vertex_07004A48[] = {
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{{{ -1944, 512, 7211}, 0, { 19276, 0}, {0x75, 0x00, 0x2f, 0xff}}},
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{{{ -1675, 512, 6547}, 0, { 15876, 0}, {0x7c, 0x00, 0xe6, 0xff}}},
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{{{ -1675, 1024, 6547}, 0, { 15876, 2522}, {0x7c, 0x00, 0xe6, 0xff}}},
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{{{ -1944, 1024, 7211}, 0, { 19276, 2522}, {0x75, 0x00, 0x2f, 0xff}}},
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{{{ -2073, 512, 6165}, 0, { 12960, 0}, {0x2b, 0x00, 0x89, 0xff}}},
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{{{ -2073, 1024, 6165}, 0, { 12960, 2522}, {0xec, 0x00, 0x83, 0xff}}},
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{{{ -3017, 512, 6778}, 0, { 7700, 0}, {0xbb, 0x00, 0x96, 0xff}}},
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{{{ -3017, 1024, 6778}, 0, { 7700, 2522}, {0xbb, 0x00, 0x96, 0xff}}},
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};
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// 0x07004AC8 - 0x07004B88
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static const Vtx jrb_seg7_vertex_07004AC8[] = {
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{{{ -2771, 0, 1676}, 0, { 1672, 554}, {0xf3, 0x00, 0x7e, 0xff}}},
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{{{ -705, 0, 2401}, 0, { 1672, -520}, {0xd6, 0x00, 0x77, 0xff}}},
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{{{ -705, 512, 2401}, 0, { 1840, -520}, {0xd6, 0x00, 0x77, 0xff}}},
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{{{ -4161, 512, 6315}, 0, { 1840, 886}, {0x68, 0x00, 0xb8, 0xff}}},
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{{{ -5256, 1024, 4733}, 0, { 2012, 1544}, {0x75, 0x00, 0xd1, 0xff}}},
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{{{ -4161, 1024, 6315}, 0, { 2012, 886}, {0x68, 0x00, 0xb8, 0xff}}},
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{{{ -5256, 512, 4733}, 0, { 1840, 1544}, {0x7d, 0x00, 0xed, 0xff}}},
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{{{ -5170, 614, 3362}, 0, { 1876, 1608}, {0x7a, 0x00, 0x22, 0xff}}},
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{{{ -5170, 0, 3362}, 0, { 1672, 1608}, {0x6f, 0x00, 0x3d, 0xff}}},
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{{{ -4133, 614, 2187}, 0, { 1876, 1186}, {0x50, 0x00, 0x62, 0xff}}},
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{{{ -4133, 0, 2187}, 0, { 1672, 1186}, {0x3f, 0x00, 0x6e, 0xff}}},
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{{{ -2771, 614, 1676}, 0, { 1876, 554}, {0x10, 0x00, 0x7d, 0xff}}},
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};
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// 0x07004B88 - 0x07004BF0
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static const Gfx jrb_seg7_dl_07004B88[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09001800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&jrb_seg7_lights_07004A18.l, 1),
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gsSPLight(&jrb_seg7_lights_07004A18.a, 2),
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gsSPVertex(jrb_seg7_vertex_07004A48, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 2, 1, 4, 0x0, 2, 4, 5, 0x0),
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gsSP2Triangles( 5, 4, 6, 0x0, 5, 6, 7, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07004BF0 - 0x07004C78
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static const Gfx jrb_seg7_dl_07004BF0[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09004800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&jrb_seg7_lights_07004A30.l, 1),
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gsSPLight(&jrb_seg7_lights_07004A30.a, 2),
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gsSPVertex(jrb_seg7_vertex_07004AC8, 12, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 6, 7, 4, 0x0),
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gsSP2Triangles( 6, 8, 7, 0x0, 8, 9, 7, 0x0),
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gsSP2Triangles( 8, 10, 9, 0x0, 10, 11, 9, 0x0),
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gsSP2Triangles(10, 0, 11, 0x0, 0, 2, 11, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07004C78 - 0x07004D40
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const Gfx jrb_seg7_dl_07004C78[] = {
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gsDPPipeSync(),
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gsDPSetCycleType(G_CYC_2CYCLE),
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gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
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gsDPSetDepthSource(G_ZS_PIXEL),
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gsDPSetFogColor(5, 80, 75, 255),
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gsSPFogPosition(900, 1000),
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gsSPSetGeometryMode(G_FOG),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(jrb_seg7_dl_07004B88),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP, 6, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(jrb_seg7_dl_07004BF0),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCycleType(G_CYC_1CYCLE),
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gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
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gsSPClearGeometryMode(G_FOG),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPEndDisplayList(),
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};
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