sm64pc/src/game/behaviors/sound_sand.inc.c
2020-03-01 22:42:52 -05:00

9 lines
172 B
C

// sound_sand.inc.c
void bhv_sand_sound_loop(void) {
if (gCamera->mode == CAMERA_MODE_BEHIND_MARIO)
return;
cur_obj_play_sound_1(SOUND_ENV_MOVINGSAND);
}