72 lines
3.8 KiB
C
72 lines
3.8 KiB
C
// 0x0703BAB0 - 0x0703BAC8
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static const Lights1 inside_castle_seg7_lights_0703BAB0 = gdSPDefLights1(
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0x5f, 0x5f, 0x5f,
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0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// 0x0703BAC8 - 0x0703BBB8
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static const Vtx inside_castle_seg7_vertex_0703BAC8[] = {
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{{{ 358, 0, 307}, 0, { 0, 0}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 358, -101, 307}, 0, { 0, 480}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 358, -101, -306}, 0, { 3034, 480}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 358, 0, -306}, 0, { 1756, 0}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ 358, -101, -306}, 0, { 1756, 478}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ 0, -101, -306}, 0, { 0, 478}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ 0, 0, -306}, 0, { 0, 0}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ 0, 0, -306}, 0, { 3034, 0}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ 0, -101, -306}, 0, { 3034, 480}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ 0, -101, 307}, 0, { 0, 480}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ 0, 0, 307}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ 0, 0, 307}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 358, -101, 307}, 0, { 1756, 478}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 358, 0, 307}, 0, { 1756, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 0, -101, 307}, 0, { 0, 478}, {0x00, 0x00, 0x7f, 0xff}}},
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};
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// 0x0703BBB8 - 0x0703BC28
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static const Vtx inside_castle_seg7_vertex_0703BBB8[] = {
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{{{ 358, 0, -306}, 0, { 1756, -2076}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ 0, 0, 307}, 0, { 0, 990}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ 358, 0, 307}, 0, { 1756, 990}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ 358, 0, 307}, 0, { 0, 0}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 358, -101, -306}, 0, { 3034, 480}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 358, 0, -306}, 0, { 3034, 0}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 0, 0, -306}, 0, { 0, -2076}, {0x00, 0x7f, 0x00, 0xff}}},
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};
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// 0x0703BC28 - 0x0703BCB8
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static const Gfx inside_castle_seg7_dl_0703BC28[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09005000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&inside_castle_seg7_lights_0703BAB0.l, 1),
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gsSPLight(&inside_castle_seg7_lights_0703BAB0.a, 2),
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gsSPVertex(inside_castle_seg7_vertex_0703BAC8, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 14, 12, 0x0),
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gsSPVertex(inside_castle_seg7_vertex_0703BBB8, 7, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP1Triangle( 0, 6, 1, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0703BCB8 - 0x0703BD28
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const Gfx inside_castle_seg7_dl_0703BCB8[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_SHADING_SMOOTH),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(inside_castle_seg7_dl_0703BC28),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_SHADING_SMOOTH),
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gsSPEndDisplayList(),
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};
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