25 lines
583 B
C
25 lines
583 B
C
/**
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* Behavior for bhvUnusedParticleSpawn.
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*
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* This unused behavior spawns 10 purple particles if Mario collides with its
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* associated object.
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*/
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void bhv_unused_particle_spawn_loop(void) {
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s32 i;
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cur_obj_update_floor_and_walls();
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cur_obj_move_standard(78);
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if (o->oMoveFlags & OBJ_MOVE_ON_GROUND) {
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obj_mark_for_deletion(o);
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}
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if (obj_check_if_collided_with_object(o, gMarioObject)) {
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obj_mark_for_deletion(o);
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for (i = 0; i < 10; i++) {
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spawn_object(o, MODEL_PURPLE_MARBLE, bhvPurpleParticle);
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}
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}
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}
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