sm64pc/include
2020-05-08 13:41:35 +02:00
..
GL merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
libc Refresh 3 2019-11-03 14:36:27 -05:00
PR merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
audio_defines.h refresh 6 2020-02-03 00:51:26 -05:00
behavior_data.h Refresh 8 2020-04-03 14:57:26 -04:00
command_macros_base.h Refresh 3 2019-11-03 14:36:27 -05:00
config.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
course_table.h refresh 5 2020-01-03 10:38:57 -05:00
dialog_ids.h refresh 4 2019-12-01 21:52:53 -05:00
eu_translation.h Refresh 7 2020-03-01 22:42:52 -05:00
geo_commands.h Refresh 8 2020-04-03 14:57:26 -04:00
gfx_dimensions.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
helper_macros.h init2 2019-08-25 00:46:40 -04:00
level_commands.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
level_misc_macros.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
level_table.h refresh 4 2019-12-01 21:52:53 -05:00
macro_preset_names.h init2 2019-08-25 00:46:40 -04:00
macro_presets.h Refresh 8 2020-04-03 14:57:26 -04:00
macros.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
macros.inc Refresh 3 2019-11-03 14:36:27 -05:00
make_const_nonconst.h Refresh 8 2020-04-03 14:57:26 -04:00
mario_animation_ids.h init2 2019-08-25 00:46:40 -04:00
mario_geo_switch_case_ids.h init2 2019-08-25 00:46:40 -04:00
model_ids.h Refresh 7 2020-03-01 22:42:52 -05:00
moving_texture_macros.h Refresh 3 2019-11-03 14:36:27 -05:00
object_constants.h Refresh 8 2020-04-03 14:57:26 -04:00
object_fields.h Refresh 8 2020-04-03 14:57:26 -04:00
platform_info.h refresh 4 2019-12-01 21:52:53 -05:00
prevent_bss_reordering.h init2 2019-08-25 00:46:40 -04:00
segment_symbols.h merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
segments.h port analog camera code to the master codebase 2020-05-08 13:41:35 +02:00
seq_ids.h Refresh 1 2019-09-01 15:50:50 -04:00
seq_macros.inc init2 2019-08-25 00:46:40 -04:00
sm64.h Refresh 8 2020-04-03 14:57:26 -04:00
special_preset_names.h Refresh 3 2019-11-03 14:36:27 -05:00
special_presets.h refresh 4 2019-12-01 21:52:53 -05:00
surface_terrains.h refresh 5 2020-01-03 10:38:57 -05:00
text_menu_strings.h.in refresh 5 2020-01-03 10:38:57 -05:00
text_strings.h.in port analog camera code to the master codebase 2020-05-08 13:41:35 +02:00
textures.h refresh 5 2020-01-03 10:38:57 -05:00
trig_tables.inc.c refresh 4 2019-12-01 21:52:53 -05:00
types.h Refresh 8 2020-04-03 14:57:26 -04:00
ultra64.h Refresh 3 2019-11-03 14:36:27 -05:00