sm64pc/levels/wf/leveldata.s

67 lines
2.6 KiB
ArmAsm

.section .rodata
.include "macros.inc"
.include "PR/gbi.inc"
.include "surface_terrains.inc"
.include "macro_presets.inc"
.include "special_presets.inc"
.include "moving_texture.inc"
.include "levels/wf/texture.s"
.include "levels/wf/areas/1/1/model.s"
.include "levels/wf/areas/1/2/model.s"
.include "levels/wf/areas/1/3/model.s"
.include "levels/wf/areas/1/4/model.s"
.include "levels/wf/areas/1/5/1.s"
.include "levels/wf/areas/1/5/2.s"
.include "levels/wf/areas/1/6/1.s"
.include "levels/wf/areas/1/6/2.s"
.include "levels/wf/areas/1/7/model.s"
.include "levels/wf/areas/1/8/model.s"
.include "levels/wf/areas/1/9/model.s"
.include "levels/wf/areas/1/10/1.s"
.include "levels/wf/areas/1/10/2.s"
.include "levels/wf/areas/1/11/model.s"
.include "levels/wf/areas/1/12/1.s"
.include "levels/wf/areas/1/12/2.s"
.include "levels/wf/areas/1/13/model.s"
.include "levels/wf/areas/1/14/model.s"
.include "levels/wf/areas/1/15/1.s"
.include "levels/wf/areas/1/15/2.s"
.include "levels/wf/areas/1/15/3.s"
.include "levels/wf/areas/1/16/model.s"
.include "levels/wf/areas/1/17/model.s"
.include "levels/wf/areas/1/18/model.s"
.include "levels/wf/areas/1/19/model.s"
.include "levels/wf/small_bomp/1.s"
.include "levels/wf/small_bomp/2.s"
.include "levels/wf/large_bomp/model.s"
.include "levels/wf/tumbling_bridge_near/model.s"
.include "levels/wf/tumbling_bridge_far/model.s"
.include "levels/wf/rotating_wooden_platform/1.s"
.include "levels/wf/rotating_wooden_platform/2.s"
.include "levels/wf/sliding_platform/model.s"
.include "levels/wf/beta_extending_platform/model.s"
.include "levels/wf/extending_platform/model.s"
.include "levels/wf/breakable_wall_right/model.s"
.include "levels/wf/breakable_wall_left/model.s"
.include "levels/wf/kickable_board/1.s"
.include "levels/wf/kickable_board/2.s"
.include "levels/wf/tower_door/model.s"
.include "levels/wf/small_bomp/collision.s"
.include "levels/wf/large_bomp/collision.s"
.include "levels/wf/rotating_wooden_platform/collision.s"
.include "levels/wf/sliding_platform/collision.s"
.include "levels/wf/tumbling_bridge_near/collision.s"
.include "levels/wf/beta_extending_platform/collision.s"
.include "levels/wf/extending_platform/collision.s"
.include "levels/wf/breakable_wall_right/collision.s"
.include "levels/wf/breakable_wall_left/collision.s"
.include "levels/wf/kickable_board/collision.s"
.include "levels/wf/tower_door/collision.s"
.include "levels/wf/rotating_platform/collision.s" # This is odd... TODO: investigate this.
.include "levels/wf/areas/1/10/collision.s"
.include "levels/wf/areas/1/11/collision.s"
.include "levels/wf/areas/1/collision.s"
.include "levels/wf/areas/1/macro.s"
.include "levels/wf/areas/1/movtext.s"