93 lines
4.7 KiB
C
93 lines
4.7 KiB
C
// 0x07003370 - 0x07003460
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static const Vtx bitdw_seg7_vertex_07003370[] = {
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{{{ 51, 410, -1228}, 0, { 912, -30}, {0xaf, 0xce, 0x16, 0xff}}},
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{{{ -1021, 492, -1393}, 0, {-10012, -24}, {0xaf, 0xce, 0x16, 0xff}}},
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{{{ -1021, 390, -1393}, 0, { -9878, 990}, {0xaf, 0xce, 0x16, 0xff}}},
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{{{ 51, 410, -1228}, 0, { 990, 0}, {0xaf, 0xce, 0x16, 0xff}}},
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{{{ 256, 307, -818}, 0, { -3578, 990}, {0xaf, 0xce, 0x16, 0xff}}},
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{{{ 264, 409, -818}, 0, { -3614, -28}, {0xaf, 0xce, 0x16, 0xff}}},
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{{{ 51, 307, -1228}, 0, { 990, 990}, {0xaf, 0xce, 0x16, 0xff}}},
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{{{ 264, 409, -818}, 0, { 786, 0}, {0xaf, 0xce, 0x16, 0xff}}},
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{{{ 162, 417, -818}, 0, { -234, 0}, {0xaf, 0xce, 0x16, 0xff}}},
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{{{ 154, 315, -818}, 0, { -234, 990}, {0xaf, 0xce, 0x16, 0xff}}},
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{{{ 256, 307, -818}, 0, { 786, 990}, {0xaf, 0xce, 0x16, 0xff}}},
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{{{ -146, 441, -818}, 0, { 800, -30}, {0xaf, 0xce, 0x16, 0xff}}},
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{{{ -1074, 512, -818}, 0, { -8488, -28}, {0xaf, 0xce, 0x16, 0xff}}},
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{{{ -1074, 410, -818}, 0, { -8410, 990}, {0xaf, 0xce, 0x16, 0xff}}},
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{{{ -146, 338, -818}, 0, { 878, 990}, {0xaf, 0xce, 0x16, 0xff}}},
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};
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// 0x07003460 - 0x070034E0
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static const Vtx bitdw_seg7_vertex_07003460[] = {
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{{{ -153, 205, -818}, 0, { 990, 990}, {0xdf, 0xbf, 0x1f, 0xff}}},
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{{{ -153, -442, 1090}, 0, { -9072, 990}, {0xdf, 0xbf, 0x1f, 0xff}}},
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{{{ -153, -215, 1058}, 0, { -8900, -86}, {0xdf, 0xbf, 0x1f, 0xff}}},
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{{{ -146, 441, -818}, 0, { 990, 0}, {0xdf, 0xbf, 0x1f, 0xff}}},
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{{{ 154, -215, 1058}, 0, { -8900, -86}, {0xdf, 0xbf, 0x1f, 0xff}}},
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{{{ 154, -442, 1090}, 0, { -9070, 990}, {0xdf, 0xbf, 0x1f, 0xff}}},
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{{{ 162, 417, -818}, 0, { 990, 0}, {0xdf, 0xbf, 0x1f, 0xff}}},
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{{{ 154, 205, -818}, 0, { 990, 990}, {0xdf, 0xbf, 0x1f, 0xff}}},
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};
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// 0x070034E0 - 0x07003520
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static const Vtx bitdw_seg7_vertex_070034E0[] = {
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{{{ 154, -306, 1024}, 0, { 0, 0}, {0xff, 0xd4, 0x00, 0xff}}},
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{{{ 154, 315, -818}, 0, { 6440, 0}, {0xff, 0xd4, 0x00, 0xff}}},
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{{{ -146, 338, -818}, 0, { 6464, 972}, {0xff, 0xd4, 0x00, 0xff}}},
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{{{ -153, -306, 1024}, 0, { 0, 988}, {0xff, 0xd4, 0x00, 0xff}}},
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};
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// 0x07003520 - 0x07003588
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static const Gfx bitdw_seg7_dl_07003520[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09005000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bitdw_seg7_vertex_07003370, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP2Triangles(11, 13, 14, 0x0, 0, 2, 6, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07003588 - 0x070035D0
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static const Gfx bitdw_seg7_dl_07003588[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09006000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bitdw_seg7_vertex_07003460, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x070035D0 - 0x07003608
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static const Gfx bitdw_seg7_dl_070035D0[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09000000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bitdw_seg7_vertex_070034E0, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07003608 - 0x07003688
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const Gfx bitdw_seg7_dl_07003608[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
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gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bitdw_seg7_dl_07003520),
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gsSPDisplayList(bitdw_seg7_dl_07003588),
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gsSPDisplayList(bitdw_seg7_dl_070035D0),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
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gsSPEndDisplayList(),
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};
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