sm64pc/src/game/behaviors/water_splash.inc.c

91 lines
2.8 KiB
C

// water_splash.c.inc
struct WaterSplashParams D_8032FDAC = {
2, MODEL_WHITE_PARTICLE_SMALL, bhvWaterDrops, 0, 0, 5.0f, 3.0f, 30.0f, 20.0f, 0.5f, 1.0f
};
struct WaterSplashParams D_8032FDD0 = {
34, MODEL_WHITE_PARTICLE_SMALL, bhvWaterDrops, 0, 0, 2.0f, 3.0f, 20.0f, 20.0f, 0.5f, 1.0f
};
struct WaterSplashParams D_8032FDF4 = { 34, MODEL_FISH, bhvWaterDrops, 0, 0, 2.0f,
3.0f, 20.0f, 20.0f, 1.0f, 0.0f };
struct WaterSplashParams D_8032FE18 = {
98, MODEL_WHITE_PARTICLE_SMALL, bhvWaterDrops, 0x6000, 0, 2.0f, 8.0f, 10.0f, 10.0f, 0.5f, 1.0f
};
void bhv_water_splash_loop(void) {
s32 i;
if (o->oTimer == 0)
o->oPosY = find_water_level(o->oPosX, o->oPosZ);
if (o->oPosY > -10000.0f)
for (i = 0; i < 3; i++)
spawn_water_splash(o, &D_8032FDAC);
}
void bhv_water_drops_loop(void) {
UNUSED s32 unused;
f32 sp20 = find_water_level(o->oPosX, o->oPosZ);
if (o->oTimer == 0) {
if (obj_has_model(MODEL_FISH))
o->header.gfx.node.flags &= ~4;
else
o->header.gfx.node.flags |= 4;
o->oFaceAngleYaw = RandomU16();
}
o->oVelY -= 4.0f;
o->oPosY += o->oVelY;
if (o->oVelY < 0.0f) {
if (sp20 > o->oPosY) {
try_to_spawn_object(0, 1.0f, o, MODEL_SPOT_ON_GROUND, bhvWaterSurfaceWhiteWave);
mark_object_for_deletion(o);
} else if (o->oTimer > 20)
mark_object_for_deletion(o);
}
if (sp20 < -10000.0f)
mark_object_for_deletion(o);
}
void bhv_surface_waves_loop(void) {
copy_object_pos(o, gMarioObject);
o->oPosY = gMarioStates->waterLevel + 5;
if (!(gMarioObject->oMarioParticleFlags & 0x80)) {
gMarioObject->oActiveParticleFlags &= 0xFF7F;
o->activeFlags = 0;
}
}
void bhv_water_surface_white_wave_init(void) {
obj_scale(RandomFloat() + 1.5);
}
void bhv_object_bubble_ripples_init(void) {
f32 sp1C = find_water_level(o->oPosX, o->oPosZ);
scale_object_xyz(o, 0.5f, 1.0f, 0.5f);
o->oPosY = sp1C + 5.0f;
}
void bhv_surface_wave_shrinking_init(void) {
UNUSED struct Object *sp1C;
if ((RandomU16() & 0xFF) <= 0) // weird
{
sp1C = spawn_water_splash(o, &D_8032FDF4);
func_8029EE20(sp1C, blue_fish_seg3_anims_0301C2B0, 0);
}
}
void bhv_wave_trail_loop(void) {
f32 sp1C = find_water_level(o->oPosX, o->oPosZ);
if (o->oTimer == 0)
if (gGlobalTimer & 1)
mark_object_for_deletion(o);
o->oPosY = sp1C + 5.0f;
if (o->oTimer == 0)
o->oWaveTrailUnkF8 = o->header.gfx.scale[0];
if (o->oAnimState > 3) {
o->oWaveTrailUnkF8 = o->oWaveTrailUnkF8 - 0.1;
if (o->oWaveTrailUnkF8 < 0.0f)
o->oWaveTrailUnkF8 = 0.0f;
o->header.gfx.scale[0] = o->oWaveTrailUnkF8;
o->header.gfx.scale[2] = o->oWaveTrailUnkF8;
}
}