sm64pc/src/pc/controller/controller_entry_point.c

59 lines
1.5 KiB
C

#include "lib/src/libultra_internal.h"
#include "lib/src/osContInternal.h"
#include "controller_recorded_tas.h"
#include "controller_keyboard.h"
#include "controller_sdl.h"
// Analog camera movement by Pathétique (github.com/vrmiguel), y0shin and Mors
// Contribute or communicate bugs at github.com/vrmiguel/sm64-analog-camera
int16_t rightx;
int16_t righty;
int c_rightx;
int c_righty;
static struct ControllerAPI *controller_implementations[] = {
&controller_recorded_tas,
&controller_sdl,
&controller_keyboard,
};
s32 osContInit(OSMesgQueue *mq, u8 *controllerBits, OSContStatus *status) {
for (size_t i = 0; i < sizeof(controller_implementations) / sizeof(struct ControllerAPI *); i++) {
controller_implementations[i]->init();
}
*controllerBits = 1;
return 0;
}
s32 osContStartReadData(OSMesgQueue *mesg) {
return 0;
}
void osContGetReadData(OSContPad *pad) {
pad->button = 0;
pad->stick_x = 0;
pad->stick_y = 0;
pad->errnum = 0;
#ifdef BETTERCAMERA
uint32_t magnitude_sq = (uint32_t)(rightx * rightx) + (uint32_t)(righty * righty);
if (magnitude_sq > (uint32_t)(DEADZONE * DEADZONE)) {
c_rightx = rightx / 0x100;
int stick_y = -righty / 0x100;
c_righty = stick_y == 128 ? 127 : stick_y;
} else
{
c_rightx = 0;
c_righty = 0;
}
#endif
for (size_t i = 0; i < sizeof(controller_implementations) / sizeof(struct ControllerAPI *); i++) {
controller_implementations[i]->read(pad);
}
}