sm64pc/levels/wf/areas/1/6/2.inc.c

44 lines
1.9 KiB
C

// 0x07006558 - 0x07006570
static const Lights1 wf_seg7_lights_07006558 = gdSPDefLights1(
0x66, 0x66, 0x66,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x07006570 - 0x070065B0
static const Vtx wf_seg7_vertex_07006570[] = {
{{{ -178, 640, 1280}, 0, { 0, -440}, {0x00, 0x72, 0xca, 0xff}}},
{{{ 179, 640, 1280}, 0, { 0, 990}, {0x00, 0x72, 0xca, 0xff}}},
{{{ 179, -600, -1304}, 0, { 11414, 990}, {0x00, 0x72, 0xca, 0xff}}},
{{{ -178, -600, -1304}, 0, { 11414, -440}, {0x00, 0x72, 0xca, 0xff}}},
};
// 0x070065B0 - 0x070065F8
static const Gfx wf_seg7_dl_070065B0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09008000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&wf_seg7_lights_07006558.l, 1),
gsSPLight(&wf_seg7_lights_07006558.a, 2),
gsSPVertex(wf_seg7_vertex_07006570, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x070065F8 - 0x07006668
const Gfx wf_seg7_dl_070065F8[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(wf_seg7_dl_070065B0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};