sm64pc/levels/sl/areas/2/2/model.inc.c

59 lines
3.0 KiB
C

// 0x0700BB68 - 0x0700BB80
static const Lights1 sl_seg7_lights_0700BB68 = gdSPDefLights1(
0x7f, 0x7f, 0x7f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x0700BB80 - 0x0700BC80
static const Vtx sl_seg7_vertex_0700BB80[] = {
{{{ -204, 317, 1229}, 0, { 0, 990}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 205, 317, 819}, 0, { 2012, -1054}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ -204, 317, 819}, 0, { 2012, 990}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 205, 317, 1229}, 0, { 0, -1054}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 205, 317, 819}, 0, { 2012, -1054}, {0x00, 0x00, 0x81, 0xff}}},
{{{ 205, 307, 819}, 0, { 2012, -1054}, {0x00, 0x00, 0x81, 0xff}}},
{{{ -204, 307, 819}, 0, { 2012, 990}, {0x00, 0x00, 0x81, 0xff}}},
{{{ -204, 317, 819}, 0, { 2012, 990}, {0x00, 0x00, 0x81, 0xff}}},
{{{ -204, 307, 819}, 0, { 2012, 990}, {0x00, 0x81, 0x00, 0xff}}},
{{{ 205, 307, 819}, 0, { 2012, -1054}, {0x00, 0x81, 0x00, 0xff}}},
{{{ 205, 307, 1229}, 0, { 0, -1054}, {0x00, 0x81, 0x00, 0xff}}},
{{{ -204, 307, 1229}, 0, { 0, 990}, {0x00, 0x81, 0x00, 0xff}}},
{{{ -204, 317, 1229}, 0, { 0, 990}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -204, 307, 1229}, 0, { 0, 990}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ 205, 307, 1229}, 0, { 0, -1054}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ 205, 317, 1229}, 0, { 0, -1054}, {0x00, 0x00, 0x7f, 0xff}}},
};
// 0x0700BC80 - 0x0700BCF8
static const Gfx sl_seg7_dl_0700BC80[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09008000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&sl_seg7_lights_0700BB68.l, 1),
gsSPLight(&sl_seg7_lights_0700BB68.a, 2),
gsSPVertex(sl_seg7_vertex_0700BB80, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
gsSPEndDisplayList(),
};
// 0x0700BCF8 - 0x0700BD68
const Gfx sl_seg7_dl_0700BCF8[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(sl_seg7_dl_0700BC80),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};