Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc
https://github.com/sm64pc/sm64pc
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14 lines
365 B
14 lines
365 B
// 0x07078DE4 - 0x07078E14
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const Collision inside_castle_seg7_collision_floor_trap[] = {
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COL_INIT(),
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COL_VERTEX_INIT(0x4),
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COL_VERTEX(358, 0, -306),
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COL_VERTEX(0, 0, -306),
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COL_VERTEX(0, 0, 307),
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COL_VERTEX(358, 0, 307),
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COL_TRI_INIT(SURFACE_DEFAULT, 2),
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COL_TRI(0, 1, 2),
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COL_TRI(0, 2, 3),
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COL_TRI_STOP(),
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COL_END(),
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};
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