sm64pc/levels/castle_inside/areas/3/3/model.inc.c

54 lines
2.8 KiB
C

// 0x0705E310 - 0x0705E328
static const Lights1 inside_castle_seg7_lights_0705E310 = gdSPDefLights1(
0x00, 0x5f, 0x5f,
0x00, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x0705E328 - 0x0705E3E8
static const Vtx inside_castle_seg7_vertex_0705E328[] = {
{{{ -101, -429, 1075}, 0, { 990, -102}, {0x00, 0x00, 0x81, 0x60}}},
{{{ -562, -858, 1075}, 0, { 0, 990}, {0x00, 0x00, 0x81, 0x60}}},
{{{ -562, -429, 1075}, 0, { 0, -102}, {0x00, 0x00, 0x81, 0x60}}},
{{{ -101, -858, 1075}, 0, { 990, 990}, {0x00, 0x00, 0x81, 0x60}}},
{{{ -562, -858, 1075}, 0, { 0, 990}, {0x00, 0x81, 0x00, 0x60}}},
{{{ -101, -858, 1075}, 0, { 990, 990}, {0x00, 0x81, 0x00, 0x60}}},
{{{ -101, -858, 1178}, 0, { 990, 990}, {0x00, 0x81, 0x00, 0x60}}},
{{{ -562, -858, 1178}, 0, { 0, 990}, {0x00, 0x81, 0x00, 0x60}}},
{{{ -562, -460, 1178}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0x60}}},
{{{ -101, -858, 1178}, 0, { 990, 990}, {0x00, 0x00, 0x7f, 0x60}}},
{{{ -101, -460, 1178}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0x60}}},
{{{ -562, -858, 1178}, 0, { 0, 990}, {0x00, 0x00, 0x7f, 0x60}}},
};
// 0x0705E3E8 - 0x0705E450
static const Gfx inside_castle_seg7_dl_0705E3E8[] = {
gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, texture_castle_light),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&inside_castle_seg7_lights_0705E310.l, 1),
gsSPLight(&inside_castle_seg7_lights_0705E310.a, 2),
gsSPVertex(inside_castle_seg7_vertex_0705E328, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
gsSPEndDisplayList(),
};
// 0x0705E450 - 0x0705E4C0
const Gfx inside_castle_seg7_dl_0705E450[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(inside_castle_seg7_dl_0705E3E8),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};