sm64pc/levels/castle_inside/areas/1/11/model.inc.c

46 lines
2.5 KiB
C

// 0x07031608 - 0x070316C8
static const Vtx inside_castle_seg7_vertex_07031608[] = {
{{{ 2001, 1024, -2688}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 1857, 1024, -2833}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 2001, 691, -2688}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 1857, 691, -2833}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 1857, 1024, -2037}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 2001, 1024, -2182}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 1857, 691, -2037}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 2001, 691, -2182}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 1205, 691, -2688}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 1350, 1024, -2833}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 1205, 1024, -2688}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 1350, 691, -2833}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x070316C8 - 0x07031720
static const Gfx inside_castle_seg7_dl_070316C8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_07002000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(inside_castle_seg7_vertex_07031608, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
gsSPEndDisplayList(),
};
// 0x07031720 - 0x07031790
const Gfx inside_castle_seg7_dl_07031720[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(inside_castle_seg7_dl_070316C8),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
gsSPEndDisplayList(),
};