sm64pc/levels/bob/grate_door/model.inc.c

47 lines
2.2 KiB
C

// 0x0700E810 - 0x0700E860
static const Vtx bob_seg7_vertex_0700E810[] = {
{{{ 0, 384, 0}, 0, { -1956, -2076}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 320, 640, 0}, 0, { 598, -4120}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 128, 640, 0}, 0, { -934, -4120}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 0, 0}, 0, { -1956, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 320, 0, 0}, 0, { 598, 990}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0700E860 - 0x0700E8A0
static const Gfx bob_seg7_dl_0700E860[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, generic_09008800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bob_seg7_vertex_0700E810, 5, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0),
gsSP1Triangle( 0, 4, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0700E8A0 - 0x0700E958
const Gfx bob_seg7_dl_0700E8A0[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(160, 160, 160, 255),
gsSPFogPosition(980, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_PASS2),
gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(bob_seg7_dl_0700E860),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
gsSPEndDisplayList(),
};