sm64pc/levels/bits/leveldata.c

59 lines
2.4 KiB
C

#include <ultra64.h>
#include "sm64.h"
#include "surface_terrains.h"
#include "moving_texture_macros.h"
#include "level_misc_macros.h"
#include "macro_preset_names.h"
#include "special_preset_names.h"
#include "textures.h"
#include "make_const_nonconst.h"
#include "levels/bits/texture.inc.c"
#include "levels/bits/areas/1/1/model.inc.c"
#include "levels/bits/areas/1/2/model.inc.c"
#include "levels/bits/areas/1/3/model.inc.c"
#include "levels/bits/areas/1/4/model.inc.c"
#include "levels/bits/areas/1/5/model.inc.c"
#include "levels/bits/areas/1/6/model.inc.c"
#include "levels/bits/areas/1/7/model.inc.c"
#include "levels/bits/areas/1/8/model.inc.c"
#include "levels/bits/areas/1/9/model.inc.c"
#include "levels/bits/areas/1/10/model.inc.c"
#include "levels/bits/areas/1/11/model.inc.c"
#include "levels/bits/areas/1/12/model.inc.c"
#include "levels/bits/areas/1/13/model.inc.c"
#include "levels/bits/areas/1/14/model.inc.c"
#include "levels/bits/areas/1/15/model.inc.c"
#include "levels/bits/areas/1/16/model.inc.c"
#include "levels/bits/areas/1/17/model.inc.c"
#include "levels/bits/areas/1/18/model.inc.c"
#include "levels/bits/areas/1/19/model.inc.c"
#include "levels/bits/areas/1/20/model.inc.c"
#include "levels/bits/areas/1/21/model.inc.c"
#include "levels/bits/areas/1/22/model.inc.c"
#include "levels/bits/areas/1/23/model.inc.c"
#include "levels/bits/areas/1/24/model.inc.c"
#include "levels/bits/areas/1/25/model.inc.c"
#include "levels/bits/areas/1/26/model.inc.c"
#include "levels/bits/areas/1/27/model.inc.c"
#include "levels/bits/areas/1/28/model.inc.c"
#include "levels/bits/areas/1/29/model.inc.c"
#include "levels/bits/areas/1/30/model.inc.c"
#include "levels/bits/areas/1/31/model.inc.c"
#include "levels/bits/areas/1/32/model.inc.c"
#include "levels/bits/areas/1/collision.inc.c"
#include "levels/bits/areas/1/macro.inc.c"
#include "levels/bits/areas/1/20/collision.inc.c"
#include "levels/bits/areas/1/21/collision.inc.c"
#include "levels/bits/areas/1/22/collision.inc.c"
#include "levels/bits/areas/1/23/collision.inc.c"
#include "levels/bits/areas/1/24/collision.inc.c"
#include "levels/bits/areas/1/25/collision.inc.c"
#include "levels/bits/areas/1/26/collision.inc.c"
#include "levels/bits/areas/1/27/collision.inc.c"
#include "levels/bits/areas/1/28/collision.inc.c"
#include "levels/bits/areas/1/29/collision.inc.c"
#include "levels/bits/areas/1/30/collision.inc.c"
#include "levels/bits/areas/1/31/collision.inc.c"
#include "levels/bits/areas/1/32/collision.inc.c"