sm64pc/levels/bbh/moving_bookshelf/model.inc.c

81 lines
4.1 KiB
C

// 0x0701FB20 - 0x0701FB38
static const Lights1 bbh_seg7_lights_0701FB20 = gdSPDefLights1(
0x66, 0x66, 0x66,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x0701FB38 - 0x0701FB78
static const Vtx bbh_seg7_vertex_0701FB38[] = {
{{{ -255, 819, -204}, 0, { 990, 0}, {0x00, 0x00, 0x81, 0xff}}},
{{{ -153, 819, -204}, 0, { 734, 0}, {0x00, 0x00, 0x81, 0xff}}},
{{{ -153, 0, -204}, 0, { 734, 2012}, {0x00, 0x00, 0x81, 0xff}}},
{{{ -255, 0, -204}, 0, { 990, 2012}, {0x00, 0x00, 0x81, 0xff}}},
};
// 0x0701FB78 - 0x0701FC78
static const Vtx bbh_seg7_vertex_0701FB78[] = {
{{{ -255, 0, 205}, 0, { 2012, 2012}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -255, 512, 205}, 0, { 2012, 0}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -255, 512, -204}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -153, 512, -204}, 0, { 2012, 0}, {0x00, 0x00, 0x81, 0xff}}},
{{{ 256, 0, -204}, 0, { 0, 2012}, {0x00, 0x00, 0x81, 0xff}}},
{{{ -153, 0, -204}, 0, { 2012, 2012}, {0x00, 0x00, 0x81, 0xff}}},
{{{ 256, 512, -204}, 0, { 0, 0}, {0x00, 0x00, 0x81, 0xff}}},
{{{ -153, 819, -204}, 0, { 2012, 580}, {0x00, 0x00, 0x81, 0xff}}},
{{{ 256, 512, -204}, 0, { 0, 1808}, {0x00, 0x00, 0x81, 0xff}}},
{{{ -153, 512, -204}, 0, { 2012, 1808}, {0x00, 0x00, 0x81, 0xff}}},
{{{ 256, 819, -204}, 0, { 0, 580}, {0x00, 0x00, 0x81, 0xff}}},
{{{ -255, 512, 205}, 0, { 2012, 1808}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -255, 819, -204}, 0, { 0, 580}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -255, 512, -204}, 0, { 0, 1808}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -255, 819, 205}, 0, { 2012, 580}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -255, 0, -204}, 0, { 0, 2012}, {0x81, 0x00, 0x00, 0xff}}},
};
// 0x0701FC78 - 0x0701FCC0
static const Gfx bbh_seg7_dl_0701FC78[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09003800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&bbh_seg7_lights_0701FB20.l, 1),
gsSPLight(&bbh_seg7_lights_0701FB20.a, 2),
gsSPVertex(bbh_seg7_vertex_0701FB38, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0701FCC0 - 0x0701FD28
static const Gfx bbh_seg7_dl_0701FCC0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09002800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bbh_seg7_vertex_0701FB78, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP2Triangles(11, 14, 12, 0x0, 0, 2, 15, 0x0),
gsSPEndDisplayList(),
};
// 0x0701FD28 - 0x0701FDB8
const Gfx bbh_seg7_dl_0701FD28[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(bbh_seg7_dl_0701FC78),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(bbh_seg7_dl_0701FCC0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};