sm64pc/levels/ddd/areas/2/movtext.s

28 lines
723 B
ArmAsm

ddd_movtex_area2_water_data: # 0x0700FCC4
movTexInitLoad 2
movTexRotSpeed 20 # area 2 general water
movTexRotSpeed 20
movTex4BoxTris 0, -5119
movTex4BoxTris 0, 7168
movTex4BoxTris 8192, 7168
movTex4BoxTris 8192, -5119
movTexRot ROTATE_CLOCKWISE
movTexAlpha 0xA0
movTexDefine TEXTURE_WATER
movTexEnd
movTexRotSpeed 0 # entrance to area 1 water
movTexRotSpeed 5
movTex4BoxTris -6144, -768
movTex4BoxTris -6144, 768
movTex4BoxTris -2048, 768
movTex4BoxTris -2048, -768
movTexRot ROTATE_CLOCKWISE
movTexAlpha 0xA0
movTexDefine TEXTURE_WATER
movTexEnd
glabel ddd_movtex_area2_water # 0x0700FD00
movTexJump 0, ddd_movtex_area2_water_data
movTexEndLoad
movTexEndJump