sm64pc/levels/ddd/areas/1/movtext.s

28 lines
723 B
ArmAsm

ddd_movtex_area1_water_data: # 0x0700FC78
movTexInitLoad 2
movTexRotSpeed 20 # area 1 general water
movTexRotScale 20
movTex4BoxTris -7167, -4095
movTex4BoxTris -7167, 4096
movTex4BoxTris 1024, 4096
movTex4BoxTris 1024, -4095
movTexRot ROTATE_CLOCKWISE
movTexAlpha 0xA0
movTexDefine TEXTURE_WATER
movTexEnd
movTexRotSpeed 0 # entrance to area 2 water
movTexRotScale 5
movTex4BoxTris 2048, -768
movTex4BoxTris 2048, 768
movTex4BoxTris 6144, 768
movTex4BoxTris 6144, -768
movTexRot ROTATE_CLOCKWISE
movTexAlpha 0xA0
movTexDefine TEXTURE_WATER
movTexEnd
glabel ddd_movtex_area1_water # 0x0700FCB4
movTexJump 0, ddd_movtex_area1_water_data
movTexEndLoad
movTexEndJump