9 lines
178 B
C
9 lines
178 B
C
// sound_sand.inc.c
|
|
|
|
void bhv_sand_sound_loop(void) {
|
|
if (gCurrLevelCamera->currPreset == CAMERA_PRESET_BEHIND_MARIO)
|
|
return;
|
|
|
|
PlaySound(SOUND_ENV_MOVINGSAND);
|
|
}
|