sm64pc/src/game/behaviors/sound_sand.inc.c
2019-10-05 15:08:05 -04:00

9 lines
178 B
C

// sound_sand.inc.c
void bhv_sand_sound_loop(void) {
if (gCurrLevelCamera->currPreset == CAMERA_PRESET_BEHIND_MARIO)
return;
PlaySound(SOUND_ENV_MOVINGSAND);
}