Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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sm64pc

OpenGL adaptation of n64decomp/sm64.

Building

On Linux

1. Copy baserom(s) for asset extraction

For each version (jp/us/eu) that you want to build a ROM for, put an existing ROM at ./baserom.<version>.z64 for asset extraction.

2. Install build dependencies

The build system has the following package requirements:

  • python3 >= 3.6
  • libsdl2-dev
  • audiofile
  • libglew-dev
  • git

Debian / Ubuntu - targeting 32 bits

sudo apt install build-essential git python3 libaudiofile-dev libglew-dev:i386 libsdl2-dev:i386

Debian / Ubuntu - targeting 64 bits

sudo apt install build-essential git python3 libaudiofile-dev libglew-dev libsdl2-dev

Current issues

  • Support for the EU version is still experimental.
  • There seems to be savedata-related problems on some 64-bits builds.