sm64pc/src/game/behaviors/fire_piranha_plant.inc.c
2020-04-03 14:57:26 -04:00

148 lines
4.9 KiB
C

struct ObjectHitbox sFirePiranhaPlantHitbox = {
/* interactType: */ INTERACT_BOUNCE_TOP,
/* downOffset: */ 0,
/* damageOrCoinValue: */ 2,
/* health: */ 0,
/* numLootCoins: */ 1,
/* radius: */ 80,
/* height: */ 160,
/* hurtboxRadius: */ 50,
/* hurtboxHeight: */ 150,
};
f32 D_80331B5C[] = {
0.5f,
2.0f,
};
struct ObjectHitbox sPiranhaPlantFireHitbox = {
/* interactType: */ INTERACT_FLAME,
/* downOffset: */ 10,
/* damageOrCoinValue: */ 0,
/* health: */ 0,
/* numLootCoins: */ 0,
/* radius: */ 10,
/* height: */ 20,
/* hurtboxRadius: */ 10,
/* hurtboxHeight: */ 20,
};
s32 sNumActiveFirePiranhaPlants;
s32 sNumKilledFirePiranhaPlants;
void bhv_fire_piranha_plant_init(void) {
o->oFirePiranhaPlantNeutralScale = D_80331B5C[(u16)(o->oBehParams >> 16)];
obj_set_hitbox(o, &sFirePiranhaPlantHitbox);
if ((u16)(o->oBehParams >> 16) != 0) {
o->oFlags |= 0x00004000;
o->oHealth = 1;
if (o->oBehParams & 0x0000FF00) {
o->oNumLootCoins = 0;
} else {
o->oNumLootCoins = 2;
}
}
sNumActiveFirePiranhaPlants = sNumKilledFirePiranhaPlants = 0;
}
static void fire_piranha_plant_act_hide(void) {
if (o->oFirePiranhaPlantDeathSpinTimer != 0) {
o->oMoveAngleYaw += (s32) o->oFirePiranhaPlantDeathSpinVel;
approach_f32_ptr(&o->oFirePiranhaPlantDeathSpinVel, 0.0f, 200.0f);
if (cur_obj_check_if_near_animation_end()) {
if (--o->oFirePiranhaPlantDeathSpinTimer == 0) {
cur_obj_play_sound_2(SOUND_OBJ_ENEMY_DEFEAT_SHRINK);
}
}
} else if (approach_f32_ptr(&o->oFirePiranhaPlantScale, 0.0f,
0.04f * o->oFirePiranhaPlantNeutralScale)) {
cur_obj_become_intangible();
if (o->oFirePiranhaPlantActive) {
sNumActiveFirePiranhaPlants -= 1;
o->oFirePiranhaPlantActive = FALSE;
if ((u16)(o->oBehParams >> 16) != 0 && o->oHealth == 0) {
if (++sNumKilledFirePiranhaPlants == 5) {
spawn_default_star(-6300.0f, -1850.0f, -6300.0f);
}
obj_die_if_health_non_positive();
set_object_respawn_info_bits(o, 1);
}
} else if (sNumActiveFirePiranhaPlants < 2 && o->oTimer > 100 && o->oDistanceToMario > 100.0f
&& o->oDistanceToMario < 800.0f) {
cur_obj_play_sound_2(SOUND_OBJ_PIRANHA_PLANT_APPEAR);
o->oFirePiranhaPlantActive = TRUE;
sNumActiveFirePiranhaPlants += 1;
cur_obj_unhide();
o->oAction = FIRE_PIRANHA_PLANT_ACT_GROW;
o->oMoveAngleYaw = o->oAngleToMario;
} else {
cur_obj_hide();
}
}
cur_obj_extend_animation_if_at_end();
}
static void fire_piranha_plant_act_grow(void) {
cur_obj_init_anim_extend(4);
if (approach_f32_ptr(&o->oFirePiranhaPlantScale, o->oFirePiranhaPlantNeutralScale,
0.04f * o->oFirePiranhaPlantNeutralScale)) {
if (o->oTimer > 80) {
cur_obj_play_sound_2(SOUND_OBJ_PIRANHA_PLANT_SHRINK);
o->oAction = FIRE_PIRANHA_PLANT_ACT_HIDE;
cur_obj_init_animation_with_sound(0);
} else if (o->oTimer < 50) {
cur_obj_rotate_yaw_toward(o->oAngleToMario, 0x400);
} else { // TODO: Check if we can put these conditionals on same line
if (obj_is_rendering_enabled()) {
if (cur_obj_check_anim_frame(56)) {
cur_obj_play_sound_2(SOUND_OBJ_FLAME_BLOWN);
obj_spit_fire(0, (s32)(30.0f * o->oFirePiranhaPlantNeutralScale),
(s32)(140.0f * o->oFirePiranhaPlantNeutralScale),
2.5f * o->oFirePiranhaPlantNeutralScale, MODEL_RED_FLAME_SHADOW,
20.0f, 15.0f, 0x1000);
}
}
}
} else if (o->oFirePiranhaPlantScale > o->oFirePiranhaPlantNeutralScale / 2) {
cur_obj_become_tangible();
}
}
void bhv_fire_piranha_plant_update(void) {
cur_obj_scale(o->oFirePiranhaPlantScale);
switch (o->oAction) {
case FIRE_PIRANHA_PLANT_ACT_HIDE:
fire_piranha_plant_act_hide();
break;
case FIRE_PIRANHA_PLANT_ACT_GROW:
fire_piranha_plant_act_grow();
break;
}
if (obj_check_attacks(&sFirePiranhaPlantHitbox, o->oAction)) {
if (--o->oHealth < 0) {
if (o->oFirePiranhaPlantActive) {
sNumActiveFirePiranhaPlants -= 1;
}
} else {
cur_obj_init_animation_with_sound(2);
}
o->oAction = FIRE_PIRANHA_PLANT_ACT_HIDE;
o->oFirePiranhaPlantDeathSpinTimer = 10;
o->oFirePiranhaPlantDeathSpinVel = 8000.0f;
cur_obj_become_intangible();
}
}