46 lines
2.4 KiB
C
46 lines
2.4 KiB
C
// 0x07002800 - 0x070028C0
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static const Vtx bits_seg7_vertex_07002800[] = {
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{{{ 5570, 3242, -3991}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 5468, 3242, -3991}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 5570, 3160, -3930}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 5468, 3160, -3930}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 6517, 3791, -1836}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 6414, 3791, -1836}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 6517, 3709, -1774}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 6414, 3709, -1774}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 5966, 3777, -3991}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 5864, 3777, -3991}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 5966, 3695, -3930}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 5864, 3695, -3930}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
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};
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// 0x070028C0 - 0x07002918
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static const Gfx bits_seg7_dl_070028C0[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, texture_metal_hole),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bits_seg7_vertex_07002800, 12, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07002918 - 0x07002988
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const Gfx bits_seg7_dl_07002918[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bits_seg7_dl_070028C0),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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