46 lines
2.5 KiB
C
46 lines
2.5 KiB
C
// 0x07064C40 - 0x07064D00
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static const Vtx inside_castle_seg7_vertex_07064C40[] = {
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{{{ 1669, -972, -1847}, 0, { -7184, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 1669, -1074, -3475}, 0, { 8654, 990}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 1669, -972, -3475}, 0, { 8654, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 1669, -1074, -1847}, 0, { -7184, 990}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 1669, -972, -1847}, 0, { 8144, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 3277, -1074, -1847}, 0, { -7694, 990}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 1669, -1074, -1847}, 0, { 8144, 990}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 3277, -972, -1847}, 0, { -7694, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 3277, -972, -3475}, 0, { 8654, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 1669, -1074, -3475}, 0, { -7184, 990}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 3277, -1074, -3475}, 0, { 8654, 990}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 1669, -972, -3475}, 0, { -7184, 0}, {0xff, 0xff, 0xff, 0xff}}},
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};
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// 0x07064D00 - 0x07064D58
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static const Gfx inside_castle_seg7_dl_07064D00[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09008800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(inside_castle_seg7_vertex_07064C40, 12, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07064D58 - 0x07064DC8
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const Gfx inside_castle_seg7_dl_07064D58[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
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gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(inside_castle_seg7_dl_07064D00),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
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gsSPEndDisplayList(),
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};
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