52 lines
2.6 KiB
C
52 lines
2.6 KiB
C
// 0x0702A8F0 - 0x0702A908
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static const Lights1 inside_castle_seg7_lights_0702A8F0 = gdSPDefLights1(
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0x5f, 0x5f, 0x5f,
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0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// 0x0702A908 - 0x0702A998
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static const Vtx inside_castle_seg7_vertex_0702A908[] = {
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{{{ -757, -50, 717}, 0, { 0, 990}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -1023, -50, 983}, 0, { 990, 0}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -757, -50, 983}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -1023, -50, 451}, 0, { 990, 0}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -1289, -50, 451}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -1289, -50, 717}, 0, { 0, 990}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -1023, -50, 717}, 0, { 990, 990}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -757, -50, 451}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -1289, -50, 983}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0xff}}},
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};
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// 0x0702A998 - 0x0702AA10
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static const Gfx inside_castle_seg7_dl_0702A998[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_07000800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&inside_castle_seg7_lights_0702A8F0.l, 1),
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gsSPLight(&inside_castle_seg7_lights_0702A8F0.a, 2),
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gsSPVertex(inside_castle_seg7_vertex_0702A908, 9, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 5, 6, 0x0, 7, 3, 6, 0x0),
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gsSP2Triangles( 7, 6, 0, 0x0, 6, 8, 1, 0x0),
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gsSP2Triangles( 6, 5, 8, 0x0, 0, 6, 1, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0702AA10 - 0x0702AA80
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const Gfx inside_castle_seg7_dl_0702AA10[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
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gsSPClearGeometryMode(G_SHADING_SMOOTH),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(inside_castle_seg7_dl_0702A998),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_SHADING_SMOOTH),
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gsSPEndDisplayList(),
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};
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