Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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28 lines
726 B

// 0x07018630 - 0x070186B4
const Collision wdw_seg7_collision_rect_floating_platform[] = {
COL_INIT(),
COL_VERTEX_INIT(0x8),
COL_VERTEX(256, -63, 640),
COL_VERTEX(-255, -63, 640),
COL_VERTEX(-255, -63, -639),
COL_VERTEX(256, -63, -639),
COL_VERTEX(256, 64, 640),
COL_VERTEX(-255, 64, 640),
COL_VERTEX(-255, 64, -639),
COL_VERTEX(256, 64, -639),
COL_TRI_INIT(SURFACE_DEFAULT, 12),
COL_TRI(0, 1, 2),
COL_TRI(0, 2, 3),
COL_TRI(0, 4, 5),
COL_TRI(0, 5, 1),
COL_TRI(3, 4, 0),
COL_TRI(1, 5, 6),
COL_TRI(1, 6, 2),
COL_TRI(2, 6, 7),
COL_TRI(2, 7, 3),
COL_TRI(3, 7, 4),
COL_TRI(7, 5, 4),
COL_TRI(7, 6, 5),
COL_TRI_STOP(),
COL_END(),
};