Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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28 lines
717 B

// 0x070185AC - 0x07018630
const Collision wdw_seg7_collision_express_elevator_platform[] = {
COL_INIT(),
COL_VERTEX_INIT(0x8),
COL_VERTEX(512, 0, -64),
COL_VERTEX(-357, 0, -64),
COL_VERTEX(-357, 51, -64),
COL_VERTEX(512, 51, -64),
COL_VERTEX(512, 0, 384),
COL_VERTEX(-357, 0, 384),
COL_VERTEX(512, 51, 384),
COL_VERTEX(-357, 51, 384),
COL_TRI_INIT(SURFACE_DEFAULT, 12),
COL_TRI(0, 1, 2),
COL_TRI(0, 2, 3),
COL_TRI(0, 4, 5),
COL_TRI(0, 5, 1),
COL_TRI(6, 4, 0),
COL_TRI(6, 0, 3),
COL_TRI(5, 4, 6),
COL_TRI(5, 6, 7),
COL_TRI(1, 5, 7),
COL_TRI(1, 7, 2),
COL_TRI(2, 7, 6),
COL_TRI(2, 6, 3),
COL_TRI_STOP(),
COL_END(),
};