Super Mario 64 OpenGL port for PC. Mirror of
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#include "types.h"
// geo
extern const GeoLayout totwc_geo_000160[];
extern const GeoLayout totwc_geo_000188[];
// leveldata
extern const Gfx totwc_seg7_dl_07005D28[];
extern const Gfx totwc_seg7_dl_07007048[];
extern const Gfx totwc_seg7_dl_070078B8[];
extern const Gfx totwc_seg7_dl_070079A8[];
extern const Collision totwc_seg7_collision[];
extern const MacroObject totwc_seg7_macro_objs[];
// script
extern const LevelScript level_totwc_entry[];