Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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// 0x07000000 - 0x07000800
ALIGNED8 static const u8 ssl_seg7_texture_07000000[] = {
#include "levels/ssl/0.rgba16.inc.c"
};
// 0x07000800 - 0x07001000
ALIGNED8 static const u8 ssl_seg7_texture_07000800[] = {
#include "levels/ssl/1.ia16.inc.c"
};
// 0x07001000 - 0x07001800
ALIGNED8 const u8 ssl_pyramid_sand[] = {
#include "levels/ssl/2.rgba16.inc.c"
};
// 0x07001800 - 0x07002000
ALIGNED8 static const u8 ssl_seg7_texture_07001800[] = {
#include "levels/ssl/3.rgba16.inc.c"
};
// 0x07002000 - 0x07002800
ALIGNED8 static const u8 ssl_seg7_texture_07002000[] = {
#include "levels/ssl/4.rgba16.inc.c"
};
// 0x07002800 - 0x07003800
ALIGNED8 static const u8 ssl_seg7_texture_07002800[] = {
#include "levels/ssl/5.rgba16.inc.c"
};
// 0x07003800 - 0x07004000
ALIGNED8 static const u8 ssl_seg7_texture_07003800[] = {
#include "levels/ssl/6.rgba16.inc.c"
};