Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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28 lines
707 B

// 0x07027ED0 - 0x07027F54
const Collision ssl_seg7_collision_grindel[] = {
COL_INIT(),
COL_VERTEX_INIT(0x8),
COL_VERTEX(224, 450, -224),
COL_VERTEX(224, 3, -224),
COL_VERTEX(-224, 3, -224),
COL_VERTEX(-224, 450, -224),
COL_VERTEX(-224, 3, 224),
COL_VERTEX(224, 3, 224),
COL_VERTEX(224, 450, 224),
COL_VERTEX(-224, 450, 224),
COL_TRI_INIT(SURFACE_DEFAULT, 12),
COL_TRI(0, 1, 2),
COL_TRI(0, 2, 3),
COL_TRI(3, 2, 4),
COL_TRI(2, 1, 5),
COL_TRI(2, 5, 4),
COL_TRI(6, 5, 1),
COL_TRI(6, 1, 0),
COL_TRI(7, 4, 5),
COL_TRI(7, 5, 6),
COL_TRI(3, 4, 7),
COL_TRI(7, 6, 0),
COL_TRI(7, 0, 3),
COL_TRI_STOP(),
COL_END(),
};