sm64pc/levels/sl/unused_ice_shard/model.inc.c

32 lines
1.0 KiB
C

// 0x0700A910 - 0x0700A928
static const Lights1 sl_seg7_lights_0700A910 = gdSPDefLights1(
0x7f, 0x7f, 0x7f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x0700A928 - 0x0700A958
static const Vtx sl_seg7_vertex_0700A928[] = {
{{{ -8, 0, 5}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0x64}}},
{{{ 9, 0, 5}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0x64}}},
{{{ 0, 0, -9}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0x64}}},
};
// 0x0700A958 - 0x0700A980
static const Gfx sl_seg7_dl_0700A958[] = {
gsSPLight(&sl_seg7_lights_0700A910.l, 1),
gsSPLight(&sl_seg7_lights_0700A910.a, 2),
gsSPVertex(sl_seg7_vertex_0700A928, 3, 0),
gsSP1Triangle( 0, 1, 2, 0x0),
gsSPEndDisplayList(),
};
// 0x0700A980 - 0x0700A9B0
const Gfx sl_seg7_dl_0700A980[] = {
gsDPPipeSync(),
gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPDisplayList(sl_seg7_dl_0700A958),
gsDPPipeSync(),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};