Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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19 lines
479 B

// 0x0702967C - 0x070296CA
const Collision rr_seg7_collision_0702967C[] = {
COL_INIT(),
COL_VERTEX_INIT(0x5),
COL_VERTEX(307, 307, -306),
COL_VERTEX(-306, 307, -306),
COL_VERTEX(-306, 307, 307),
COL_VERTEX(307, 307, 307),
COL_VERTEX(0, 0, 0),
COL_TRI_INIT(SURFACE_DEFAULT, 6),
COL_TRI(0, 1, 2),
COL_TRI(0, 2, 3),
COL_TRI(2, 1, 4),
COL_TRI(4, 3, 2),
COL_TRI(0, 4, 1),
COL_TRI(4, 0, 3),
COL_TRI_STOP(),
COL_END(),
};