sm64pc/levels/rr/flying_carpet/collision.inc.c

54 lines
1.4 KiB
C

// 0x07029038 - 0x07029152
const Collision rr_seg7_collision_07029038[] = {
COL_INIT(),
COL_VERTEX_INIT(0x15),
COL_VERTEX(-101, 20, 0),
COL_VERTEX(-204, 20, 0),
COL_VERTEX(-204, 20, 205),
COL_VERTEX(-204, 20, -204),
COL_VERTEX(-306, 20, 0),
COL_VERTEX(-306, 20, 205),
COL_VERTEX(-101, 20, -204),
COL_VERTEX(-306, 20, -204),
COL_VERTEX(-101, 20, 205),
COL_VERTEX(0, 20, -204),
COL_VERTEX(0, 20, 0),
COL_VERTEX(0, 20, 205),
COL_VERTEX(102, 20, -204),
COL_VERTEX(102, 20, 0),
COL_VERTEX(102, 20, 205),
COL_VERTEX(205, 20, 0),
COL_VERTEX(205, 20, -204),
COL_VERTEX(307, 20, -204),
COL_VERTEX(307, 20, 0),
COL_VERTEX(205, 20, 205),
COL_VERTEX(307, 20, 205),
COL_TRI_INIT(SURFACE_NOT_SLIPPERY, 24),
COL_TRI(13, 10, 11),
COL_TRI(0, 1, 2),
COL_TRI(3, 4, 1),
COL_TRI(1, 5, 2),
COL_TRI(1, 4, 5),
COL_TRI(6, 1, 0),
COL_TRI(6, 3, 1),
COL_TRI(3, 7, 4),
COL_TRI(0, 2, 8),
COL_TRI(9, 0, 10),
COL_TRI(9, 6, 0),
COL_TRI(10, 0, 8),
COL_TRI(10, 8, 11),
COL_TRI(12, 10, 13),
COL_TRI(12, 9, 10),
COL_TRI(18, 19, 20),
COL_TRI(13, 11, 14),
COL_TRI(15, 13, 14),
COL_TRI(16, 12, 13),
COL_TRI(16, 13, 15),
COL_TRI(15, 14, 19),
COL_TRI(17, 15, 18),
COL_TRI(17, 16, 15),
COL_TRI(18, 15, 19),
COL_TRI_STOP(),
COL_END(),
};