sm64pc/levels/lll/sinking_rock_block/collision.inc.c

27 lines
670 B
C

// 0x0701D590 - 0x0701D608
const Collision lll_seg7_collision_floating_block[] = {
COL_INIT(),
COL_VERTEX_INIT(0x8),
COL_VERTEX(128, 0, 256),
COL_VERTEX(128, 154, 256),
COL_VERTEX(-127, 154, 256),
COL_VERTEX(128, 154, -255),
COL_VERTEX(-127, 154, -255),
COL_VERTEX(128, 0, -255),
COL_VERTEX(-127, 0, -255),
COL_VERTEX(-127, 0, 256),
COL_TRI_INIT(SURFACE_DEFAULT, 10),
COL_TRI(0, 1, 2),
COL_TRI(1, 3, 4),
COL_TRI(1, 4, 2),
COL_TRI(5, 3, 1),
COL_TRI(5, 1, 0),
COL_TRI(6, 3, 5),
COL_TRI(6, 4, 3),
COL_TRI(7, 2, 4),
COL_TRI(7, 4, 6),
COL_TRI(0, 2, 7),
COL_TRI_STOP(),
COL_END(),
};