Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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// This file is to be processed by the Makefile to add #include "" before being included in build.
#define STUB_LEVEL(_0, _1, _2, _3, _4, _5, _6, _7, _8)
#define DEFINE_LEVEL(_0, _1, _2, folder, _4, _5, _6, _7, _8, _9, _10) levels/folder/header.h
#include "levels/level_defines.h"
#undef STUB_LEVEL
#undef DEFINE_LEVEL