Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc
https://github.com/sm64pc/sm64pc
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29 lines
869 B
29 lines
869 B
#ifndef INTRO_HEADER_H
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#define INTRO_HEADER_H
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#include "types.h"
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// geo
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extern const GeoLayout intro_geo_0002D0[];
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extern const GeoLayout intro_geo_00035C[];
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extern const GeoLayout intro_geo_0003B8[];
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extern const GeoLayout intro_geo_000414[];
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// leveldata
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extern const Gfx intro_seg7_dl_0700B3A0[];
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extern const Gfx intro_seg7_dl_0700C6A0[];
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extern const f32 intro_seg7_table_0700C790[];
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extern const f32 intro_seg7_table_0700C880[];
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// script
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extern const LevelScript level_intro_entry_1[];
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extern const LevelScript level_intro_entry_2[];
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extern const LevelScript level_intro_entry_3[];
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extern const LevelScript level_intro_entry_4[];
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extern const LevelScript script_intro_L1[];
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extern const LevelScript script_intro_L2[];
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extern const LevelScript script_intro_L3[];
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extern const LevelScript script_intro_L4[];
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extern const LevelScript script_intro_L5[];
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#endif
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