Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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26 lines
666 B

// 0x0702B7F4 - 0x0702B86C
const Collision hmc_seg7_collision_controllable_platform_sub[] = {
COL_INIT(),
COL_VERTEX_INIT(0x8),
COL_VERTEX(38, 11, 38),
COL_VERTEX(-37, 11, 38),
COL_VERTEX(-50, 0, 51),
COL_VERTEX(51, 0, 51),
COL_VERTEX(38, 11, -37),
COL_VERTEX(-37, 11, -37),
COL_VERTEX(51, 0, -50),
COL_VERTEX(-50, 0, -50),
COL_TRI_INIT(SURFACE_NOT_SLIPPERY, 10),
COL_TRI(0, 1, 2),
COL_TRI(0, 2, 3),
COL_TRI(0, 4, 5),
COL_TRI(1, 0, 5),
COL_TRI(4, 0, 3),
COL_TRI(6, 4, 3),
COL_TRI(5, 4, 6),
COL_TRI(7, 5, 6),
COL_TRI(1, 5, 7),
COL_TRI(1, 7, 2),
COL_TRI_STOP(),
COL_END(),
};