Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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101 lines
5.7 KiB

// 0x07010BD0 - 0x07010CC0
static const Vtx ccm_seg7_vertex_07010BD0[] = {
{{{ 0, -153, -132}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -204, -153, -132}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -204, -153, 133}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -204, -153, -132}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -204, -204, 133}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -204, -153, 133}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -204, -204, -132}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 205, -153, 133}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 205, -204, 133}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 205, -204, -132}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 205, -153, -132}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -153, -132}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -153, 133}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -204, -132}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -153, 133}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x07010CC0 - 0x07010D30
static const Vtx ccm_seg7_vertex_07010CC0[] = {
{{{ 205, -204, -132}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -204, -132}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -204, 133}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 205, -204, 133}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -204, -132}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -204, -204, 133}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -204, 133}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x07010D30 - 0x07010E30
static const Vtx ccm_seg7_vertex_07010D30[] = {
{{{ 0, -255, -132}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 205, 0, -132}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 0, -132}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -204, 0, 133}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -255, 133}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 0, 133}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -204, -255, 133}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -255, 133}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 205, 0, 133}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 0, 133}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 205, -255, 133}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -204, 0, -132}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -204, -255, -132}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -255, -132}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 0, -132}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 205, -255, -132}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x07010E30 - 0x07010EC0
static const Gfx ccm_seg7_dl_07010E30[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09000000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(ccm_seg7_vertex_07010BD0, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 9, 10, 0x0, 10, 11, 12, 0x0),
gsSP2Triangles(10, 12, 7, 0x0, 13, 6, 4, 0x0),
gsSP1Triangle( 0, 2, 14, 0x0),
gsSPVertex(ccm_seg7_vertex_07010CC0, 7, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP1Triangle( 4, 5, 6, 0x0),
gsSPEndDisplayList(),
};
// 0x07010EC0 - 0x07010F28
static const Gfx ccm_seg7_dl_07010EC0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ccm_seg7_texture_07000900),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(ccm_seg7_vertex_07010D30, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP2Triangles(11, 13, 14, 0x0, 0, 15, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x07010F28 - 0x07010FB8
const Gfx ccm_seg7_dl_07010F28[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(ccm_seg7_dl_07010E30),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(ccm_seg7_dl_07010EC0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
gsSPEndDisplayList(),
};