Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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#ifndef BOWSER_3_HEADER_H
#define BOWSER_3_HEADER_H
#include "types.h"
// geo
extern const GeoLayout bowser_3_geo_000290[];
extern const GeoLayout bowser_3_geo_0002A8[];
extern const GeoLayout bowser_3_geo_0002C0[];
extern const GeoLayout bowser_3_geo_0002D8[];
extern const GeoLayout bowser_3_geo_0002F0[];
extern const GeoLayout bowser_3_geo_000308[];
extern const GeoLayout bowser_3_geo_000320[];
extern const GeoLayout bowser_3_geo_000338[];
extern const GeoLayout bowser_3_geo_000350[];
extern const GeoLayout bowser_3_geo_000368[];
extern const GeoLayout bowser_3_geo_000380[];
extern const GeoLayout bowser_3_geo_000398[];
// leveldata
extern const Gfx bowser_3_seg7_dl_070022A8[];
extern const Gfx bowser_3_seg7_dl_070025E0[];
extern const Gfx bowser_3_seg7_dl_07002918[];
extern const Gfx bowser_3_seg7_dl_07002C50[];
extern const Gfx bowser_3_seg7_dl_07002F88[];
extern const Gfx bowser_3_seg7_dl_070032C0[];
extern const Gfx bowser_3_seg7_dl_070035F8[];
extern const Gfx bowser_3_seg7_dl_07003930[];
extern const Gfx bowser_3_seg7_dl_07003C68[];
extern const Gfx bowser_3_seg7_dl_07003FA0[];
extern const Gfx bowser_3_seg7_dl_070046B0[];
extern const Gfx bowser_3_seg7_dl_07004958[];
extern const Collision bowser_3_seg7_collision_level[];
extern const Collision bowser_3_seg7_collision_07004B94[];
extern const Collision bowser_3_seg7_collision_07004C18[];
extern const Collision bowser_3_seg7_collision_07004C9C[];
extern const Collision bowser_3_seg7_collision_07004D20[];
extern const Collision bowser_3_seg7_collision_07004DA4[];
extern const Collision bowser_3_seg7_collision_07004E28[];
extern const Collision bowser_3_seg7_collision_07004EAC[];
extern const Collision bowser_3_seg7_collision_07004F30[];
extern const Collision bowser_3_seg7_collision_07004FB4[];
extern const Collision bowser_3_seg7_collision_07005038[];
// script
extern const LevelScript level_bowser_3_entry[];
#endif