Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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28 lines
749 B

// 0x07004B94 - 0x07004C18
const Collision bowser_3_seg7_collision_07004B94[] = {
COL_INIT(),
COL_VERTEX_INIT(0x8),
COL_VERTEX(-3071, 307, -1023),
COL_VERTEX(-2364, 307, -787),
COL_VERTEX(-787, 307, -1024),
COL_VERTEX(-3071, -1340, -1023),
COL_VERTEX(-2364, -1852, -787),
COL_VERTEX(-1945, 307, -2661),
COL_VERTEX(-1945, -1340, -2661),
COL_VERTEX(-787, -2364, -1024),
COL_TRI_INIT(SURFACE_DEFAULT, 12),
COL_TRI(0, 1, 2),
COL_TRI(1, 0, 3),
COL_TRI(1, 3, 4),
COL_TRI(2, 1, 4),
COL_TRI(0, 2, 5),
COL_TRI(0, 5, 6),
COL_TRI(3, 0, 6),
COL_TRI(6, 4, 3),
COL_TRI(6, 7, 4),
COL_TRI(7, 2, 4),
COL_TRI(5, 2, 7),
COL_TRI(6, 5, 7),
COL_TRI_STOP(),
COL_END(),
};