Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

26 lines
899 B

// 0x0E000718
const GeoLayout bits_geo_000718[] = {
GEO_NODE_SCREEN_AREA(10, SCREEN_WIDTH/2, SCREEN_HEIGHT/2, SCREEN_WIDTH/2, SCREEN_HEIGHT/2),
GEO_OPEN_NODE(),
GEO_ZBUFFER(0),
GEO_OPEN_NODE(),
GEO_NODE_ORTHO(100),
GEO_OPEN_NODE(),
GEO_BACKGROUND(BACKGROUND_PURPLE_SKY, geo_skybox_main),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_ZBUFFER(1),
GEO_OPEN_NODE(),
GEO_CAMERA_FRUSTUM_WITH_FUNC(45, 100, 20000, geo_camera_fov),
GEO_OPEN_NODE(),
GEO_CAMERA(14, 0, 2000, 6000, 0, -4500, -8000, geo_camera_main),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_ALPHA, bits_seg7_dl_07002918),
GEO_RENDER_OBJ(),
GEO_ASM(0, geo_envfx_main),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_END(),
};