Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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111 lines
2.9 KiB

// 0x0701AE5C - 0x0701B0D2
const Collision bits_seg7_collision_0701AE5C[] = {
COL_INIT(),
COL_VERTEX_INIT(0x24),
COL_VERTEX(614, 51, 216),
COL_VERTEX(819, 51, 216),
COL_VERTEX(307, 51, 779),
COL_VERTEX(614, 205, 216),
COL_VERTEX(819, 205, 216),
COL_VERTEX(973, 205, -193),
COL_VERTEX(973, 51, -193),
COL_VERTEX(1382, 51, -193),
COL_VERTEX(1382, 51, 216),
COL_VERTEX(1024, 51, 779),
COL_VERTEX(1024, 205, 779),
COL_VERTEX(1382, 205, -193),
COL_VERTEX(-1381, 205, -193),
COL_VERTEX(-972, 51, -193),
COL_VERTEX(-1381, 51, 216),
COL_VERTEX(-818, 205, 216),
COL_VERTEX(-972, 205, -193),
COL_VERTEX(-613, 205, 216),
COL_VERTEX(-1381, 205, 216),
COL_VERTEX(-1023, 205, 779),
COL_VERTEX(-101, 205, 164),
COL_VERTEX(-306, 205, 779),
COL_VERTEX(307, 205, 779),
COL_VERTEX(102, 205, 164),
COL_VERTEX(1382, 205, 216),
COL_VERTEX(307, 205, -551),
COL_VERTEX(307, 51, -551),
COL_VERTEX(-306, 205, -551),
COL_VERTEX(-613, 51, 216),
COL_VERTEX(-1023, 51, 779),
COL_VERTEX(102, 51, 164),
COL_VERTEX(-101, 51, 164),
COL_VERTEX(-1381, 51, -193),
COL_VERTEX(-818, 51, 216),
COL_VERTEX(-306, 51, 779),
COL_VERTEX(-306, 51, -551),
COL_TRI_INIT(SURFACE_DEFAULT, 67),
COL_TRI(0, 1, 2),
COL_TRI(3, 4, 1),
COL_TRI(3, 1, 0),
COL_TRI(1, 4, 5),
COL_TRI(1, 5, 6),
COL_TRI(1, 6, 7),
COL_TRI(1, 7, 8),
COL_TRI(1, 8, 9),
COL_TRI(1, 9, 2),
COL_TRI(10, 5, 4),
COL_TRI(10, 4, 3),
COL_TRI(10, 11, 5),
COL_TRI(5, 7, 6),
COL_TRI(12, 13, 32),
COL_TRI(12, 16, 13),
COL_TRI(13, 16, 15),
COL_TRI(13, 15, 33),
COL_TRI(14, 13, 33),
COL_TRI(14, 32, 13),
COL_TRI(15, 16, 19),
COL_TRI(16, 18, 19),
COL_TRI(16, 12, 18),
COL_TRI(12, 32, 14),
COL_TRI(12, 14, 18),
COL_TRI(15, 17, 28),
COL_TRI(15, 28, 33),
COL_TRI(17, 15, 19),
COL_TRI(18, 14, 29),
COL_TRI(19, 18, 29),
COL_TRI(19, 21, 20),
COL_TRI(17, 19, 20),
COL_TRI(20, 21, 34),
COL_TRI(21, 19, 29),
COL_TRI(21, 29, 34),
COL_TRI(20, 34, 31),
COL_TRI(20, 23, 27),
COL_TRI(20, 27, 17),
COL_TRI(22, 23, 30),
COL_TRI(23, 20, 31),
COL_TRI(23, 31, 30),
COL_TRI(23, 10, 3),
COL_TRI(23, 3, 27),
COL_TRI(23, 22, 10),
COL_TRI(22, 30, 2),
COL_TRI(7, 24, 8),
COL_TRI(24, 10, 9),
COL_TRI(10, 22, 2),
COL_TRI(10, 2, 9),
COL_TRI(10, 24, 11),
COL_TRI(24, 9, 8),
COL_TRI(7, 11, 24),
COL_TRI(3, 25, 27),
COL_TRI(3, 26, 25),
COL_TRI(3, 0, 26),
COL_TRI(27, 25, 26),
COL_TRI(27, 26, 35),
COL_TRI(27, 35, 28),
COL_TRI(27, 28, 17),
COL_TRI(28, 35, 26),
COL_TRI(29, 28, 26),
COL_TRI(29, 14, 28),
COL_TRI(0, 2, 30),
COL_TRI(26, 0, 30),
COL_TRI(31, 29, 26),
COL_TRI(26, 30, 31),
COL_TRI(31, 34, 29),
COL_TRI(5, 11, 7),
COL_TRI_STOP(),
COL_END(),
};