Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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69 lines
3.6 KiB

// 0x0700D208 - 0x0700D308
static const Vtx bitdw_seg7_vertex_0700D208[] = {
{{{ -716, 256, 307}, 0, { 1948, 0}, {0x65, 0xff, 0xb2, 0xff}}},
{{{ -1023, 0, -306}, 0, { 32, 926}, {0x65, 0xff, 0xb2, 0xff}}},
{{{ -1023, 0, 307}, 0, { 1948, 926}, {0x65, 0xff, 0xb2, 0xff}}},
{{{ -716, 256, -306}, 0, { 32, 0}, {0x65, 0xff, 0xb2, 0xff}}},
{{{ -409, 512, -306}, 0, { 32, 0}, {0x65, 0xff, 0xcc, 0xff}}},
{{{ -716, 256, -306}, 0, { 32, 926}, {0x65, 0xff, 0xcc, 0xff}}},
{{{ -716, 256, 307}, 0, { 1948, 926}, {0x65, 0xff, 0xcc, 0xff}}},
{{{ -409, 512, 307}, 0, { 1948, 0}, {0x65, 0xff, 0xcc, 0xff}}},
{{{ -101, 768, 307}, 0, { 1948, 0}, {0x65, 0xff, 0xe5, 0xff}}},
{{{ -409, 512, -306}, 0, { 32, 926}, {0x65, 0xff, 0xe5, 0xff}}},
{{{ -409, 512, 307}, 0, { 1948, 926}, {0x65, 0xff, 0xe5, 0xff}}},
{{{ -101, 768, -306}, 0, { 32, 0}, {0x65, 0xff, 0xe5, 0xff}}},
{{{ 205, 1024, 307}, 0, { 1948, 0}, {0x65, 0xe5, 0xff, 0xff}}},
{{{ 205, 1024, -306}, 0, { 32, 0}, {0x65, 0xe5, 0xff, 0xff}}},
{{{ -101, 768, -306}, 0, { 32, 926}, {0x65, 0xe5, 0xff, 0xff}}},
{{{ -101, 768, 307}, 0, { 1948, 926}, {0x65, 0xe5, 0xff, 0xff}}},
};
// 0x0700D308 - 0x0700D348
static const Vtx bitdw_seg7_vertex_0700D308[] = {
{{{ -1023, 0, 307}, 0, { 0, 0}, {0xb7, 0xcd, 0xba, 0xff}}},
{{{ -1023, 0, -306}, 0, { -1052, 990}, {0xb7, 0xcd, 0xba, 0xff}}},
{{{ -1637, 0, -306}, 0, { -2074, 0}, {0xb7, 0xcd, 0xba, 0xff}}},
{{{ -1637, 0, 307}, 0, { -1052, -1054}, {0xb7, 0xcd, 0xba, 0xff}}},
};
// 0x0700D348 - 0x0700D3B0
static const Gfx bitdw_seg7_dl_0700D348[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09008000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bitdw_seg7_vertex_0700D208, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
gsSPEndDisplayList(),
};
// 0x0700D3B0 - 0x0700D3E8
static const Gfx bitdw_seg7_dl_0700D3B0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bitdw_seg7_vertex_0700D308, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0700D3E8 - 0x0700D460
const Gfx bitdw_seg7_dl_0700D3E8[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(bitdw_seg7_dl_0700D348),
gsSPDisplayList(bitdw_seg7_dl_0700D3B0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};